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Searched refs:GL_TEXTURE_DEPTH_SIZE (Results 1 – 10 of 10) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fTextureLevelStateQueryTests.cpp1292 case GL_TEXTURE_DEPTH_SIZE: in getMinimumComponentResolution()
1684 …Verify TEXTURE_DEPTH_SIZE", textureTargets[targetNdx].target, verifier, GL_TEXTURE_DEPTH_SIZE)); in init()
/external/deqp/framework/opengl/
DgluStrUtil.inl686 case GL_TEXTURE_DEPTH_SIZE: return "GL_TEXTURE_DEPTH_SIZE";
/external/mesa3d/src/mesa/main/
Dglformats.c1601 case GL_TEXTURE_DEPTH_SIZE: in _mesa_base_format_has_channel()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl727 #define GL_TEXTURE_DEPTH_SIZE 0x884A macro
/external/mesa3d/include/GLES3/
Dgl31.h1355 #define GL_TEXTURE_DEPTH_SIZE 0x884A macro
Dgl32.h1355 #define GL_TEXTURE_DEPTH_SIZE 0x884A macro
/external/swiftshader/include/GL/
Dglcorearb.h580 #define GL_TEXTURE_DEPTH_SIZE 0x884A macro
Dglext.h332 #define GL_TEXTURE_DEPTH_SIZE 0x884A macro
/external/mesa3d/include/GL/
Dglcorearb.h580 #define GL_TEXTURE_DEPTH_SIZE 0x884A macro
Dglext.h332 #define GL_TEXTURE_DEPTH_SIZE 0x884A macro