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Searched refs:GL_TEXTURE_FETCH_BARRIER_BIT (Results 1 – 12 of 12) sorted by relevance

/external/mesa3d/src/mesa/main/
Dbarrier.c79 GL_TEXTURE_FETCH_BARRIER_BIT | in _mesa_MemoryBarrierByRegion()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_texturebarrier.c84 if (barriers & GL_TEXTURE_FETCH_BARRIER_BIT) in st_MemoryBarrier()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_program.c310 if (barriers & GL_TEXTURE_FETCH_BARRIER_BIT) in brw_memory_barrier()
/external/deqp/framework/opengl/
DgluStrUtil.inl1835 tcu::Format::BitDesc(GL_TEXTURE_FETCH_BARRIER_BIT, "GL_TEXTURE_FETCH_BARRIER_BIT"),
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl28 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 macro
/external/mesa3d/include/GLES3/
Dgl31.h1291 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 macro
Dgl32.h1291 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 macro
/external/deqp/modules/gles31/functional/
Des31fShaderImageLoadStoreTests.cpp974 glLog.glMemoryBarrier(GL_TEXTURE_FETCH_BARRIER_BIT); in readFloatOrNormTextureWithLookupsAndVerify()
/external/swiftshader/include/GL/
Dglcorearb.h2139 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 macro
Dglext.h2086 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 macro
/external/mesa3d/include/GL/
Dglcorearb.h2162 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 macro
Dglext.h2109 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 macro