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Searched refs:GL_TEXTURE_UPDATE_BARRIER_BIT (Results 1 – 9 of 9) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_program.c313 if (barriers & GL_TEXTURE_UPDATE_BARRIER_BIT) in brw_memory_barrier()
/external/deqp/framework/opengl/
DgluStrUtil.inl1839 tcu::Format::BitDesc(GL_TEXTURE_UPDATE_BARRIER_BIT, "GL_TEXTURE_UPDATE_BARRIER_BIT"),
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl32 #define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 macro
/external/mesa3d/include/GLES3/
Dgl31.h1295 #define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 macro
Dgl32.h1295 #define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 macro
/external/swiftshader/include/GL/
Dglcorearb.h2143 #define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 macro
Dglext.h2090 #define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 macro
/external/mesa3d/include/GL/
Dglcorearb.h2166 #define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 macro
Dglext.h2113 #define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 macro