Home
last modified time | relevance | path

Searched refs:GL_TRANSFORM_FEEDBACK_BUFFER (Results 1 – 25 of 42) sorted by relevance

12

/external/deqp/modules/gles3/functional/
Des3fIndexedStateQueryTests.cpp157 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackBuffers[ndx]); in testTransformFeedback()
158 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_DYNAMIC_READ); in testTransformFeedback()
159 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackIndex[ndx], feedbackBuffers[ndx]); in testTransformFeedback()
202 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackBuffers[0]); in testTransformFeedback()
203 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_DYNAMIC_READ); in testTransformFeedback()
204 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackPositionIndex, feedbackBuffers[0]); in testTransformFeedback()
207 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackBuffers[1]); in testTransformFeedback()
208 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_DYNAMIC_READ); in testTransformFeedback()
209 …glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackOutputIndex, feedbackBuffers[1], rangeBuff… in testTransformFeedback()
Des3fNegativeVertexArrayApiTests.cpp391 glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf); in init()
392 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init()
393 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init()
494 glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf); in init()
495 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init()
496 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init()
661 glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf); in init()
662 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init()
663 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init()
772 glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf); in init()
[all …]
Des3fNegativeShaderApiTests.cpp293 glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf); in init()
294 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init()
295 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init()
336 glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf); in init()
337 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init()
338 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init()
1693 glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf); in init()
1694 glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in init()
1695 glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in init()
1737 glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf); in init()
[all …]
Des3fBufferWriteTests.cpp445 GL_TRANSFORM_FEEDBACK_BUFFER, in iterate()
567 GL_TRANSFORM_FEEDBACK_BUFFER, in init()
634 << DataStoreSpec(GL_TRANSFORM_FEEDBACK_BUFFER, GL_STATIC_DRAW, 504) in init()
723 …_CASE(whole_3, "Whole buffer specification with three calls", GL_TRANSFORM_FEEDBACK_BUFFER, GL_STR… in init()
727 …_CASE(whole_4, "Whole buffer specification with three calls", GL_TRANSFORM_FEEDBACK_BUFFER, GL_STR… in init()
743 …_CASE(high_2, "High part of buffer specified with two calls", GL_TRANSFORM_FEEDBACK_BUFFER, GL_STR… in init()
Des3fLifetimeTests.cpp329 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, buffer); in attach()
338 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, 0); in detach()
523 GLU_CHECK_CALL(glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, *buf)); in iterate()
524 …GLU_CHECK_CALL(glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 3 * sizeof(glw::GLfloat[4]), DE_NULL, GL… in iterate()
Des3fNegativeBufferApiTests.cpp318 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, bufTF); in init()
319 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_STREAM_DRAW); in init()
329 glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, maxTFSize, bufTF, 0, 4); in init()
348 glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 4, 5); in init()
350 glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 5, 4); in init()
352 glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 5, 7); in init()
379 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, bufTF); in init()
380 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_STREAM_DRAW); in init()
400 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, maxTFSize, bufTF); in init()
Des3fTransformFeedbackTests.cpp1109 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, buffer); in runTest()
1110 gl.bufferData(GL_TRANSFORM_FEEDBACK_BUFFER, size+guardSize, DE_NULL, usage); in runTest()
1111 writeBufferGuard(gl, GL_TRANSFORM_FEEDBACK_BUFFER, size, guardSize); in runTest()
1114 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, target, buffer); in runTest()
1205 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, buffer); in runTest()
1206 bufPtr = gl.mapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, size+guardSize, GL_MAP_READ_BIT); in runTest()
1245 gl.unmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); in runTest()
1278 gl.bindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, 0); in runTest()
1279 gl.bindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, bufNdx, 0); in runTest()
Des3fBooleanStateQueryTests.cpp619 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackBufferId); in test()
620 glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_DYNAMIC_READ); in test()
621 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, feedbackBufferId); in test()
Des3fBufferCopyTests.cpp249 GL_TRANSFORM_FEEDBACK_BUFFER, in init()
Des3fBufferObjectQueryTests.cpp238 GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER, in test()
Des3fIntegerStateQueryTests.cpp2020 gl.glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackBufferId); in test()
2021 gl.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_DYNAMIC_READ); in test()
2022 gl.glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, feedbackBufferId); in test()
2996 …FORM_FEEDBACK_BUFFER_BINDING", GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_TRANSFORM_FEEDBACK_BUFFER}, in init()
Des3fBufferMapTests.cpp560 GL_TRANSFORM_FEEDBACK_BUFFER, in init()
/external/mesa3d/src/mesa/main/
Dprogram_resource.c42 case GL_TRANSFORM_FEEDBACK_BUFFER: in supported_interface_enum()
128 programInterface == GL_TRANSFORM_FEEDBACK_BUFFER) { in _mesa_GetProgramInterfaceiv()
188 case GL_TRANSFORM_FEEDBACK_BUFFER: in _mesa_GetProgramInterfaceiv()
322 case GL_TRANSFORM_FEEDBACK_BUFFER: in _mesa_GetProgramResourceIndex()
352 programInterface == GL_TRANSFORM_FEEDBACK_BUFFER || in _mesa_GetProgramResourceName()
Dshader_query.cpp604 case GL_TRANSFORM_FEEDBACK_BUFFER: in _mesa_program_resource_index()
642 case GL_TRANSFORM_FEEDBACK_BUFFER: in _mesa_program_resource_find_index()
934 res->Type != GL_TRANSFORM_FEEDBACK_BUFFER) in get_buffer_property()
1035 } else if (res->Type == GL_TRANSFORM_FEEDBACK_BUFFER) { in get_buffer_property()
1050 GL_TRANSFORM_FEEDBACK_BUFFER, in get_buffer_property()
1089 case GL_TRANSFORM_FEEDBACK_BUFFER: in _mesa_program_resource_prop()
1304 VALIDATE_TYPE(GL_TRANSFORM_FEEDBACK_BUFFER); in _mesa_program_resource_prop()
Dbufferobj.c146 case GL_TRANSFORM_FEEDBACK_BUFFER: in get_buffer_target()
1343 _mesa_BindBuffer( GL_TRANSFORM_FEEDBACK_BUFFER, 0 ); in _mesa_DeleteBuffers()
1347 _mesa_BindBufferBase( GL_TRANSFORM_FEEDBACK_BUFFER, j, 0 ); in _mesa_DeleteBuffers()
3788 case GL_TRANSFORM_FEEDBACK_BUFFER: in _mesa_BindBufferRange()
3863 case GL_TRANSFORM_FEEDBACK_BUFFER: in _mesa_BindBufferBase()
3898 case GL_TRANSFORM_FEEDBACK_BUFFER: in _mesa_BindBuffersRange()
3933 case GL_TRANSFORM_FEEDBACK_BUFFER: in _mesa_BindBuffersBase()
Dtransformfeedback.c764 if (target != GL_TRANSFORM_FEEDBACK_BUFFER) { in _mesa_BindBufferOffsetEXT()
/external/deqp/modules/gles31/functional/
Des31fNegativeVertexArrayApiTests.cpp536 ctx.glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, buf); in draw_elements()
537 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_elements()
538 ctx.glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in draw_elements()
646 ctx.glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, buf); in draw_elements_incomplete_primitive()
647 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_elements_incomplete_primitive()
648 ctx.glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in draw_elements_incomplete_primitive()
901 ctx.glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, buf); in draw_elements_instanced()
902 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in draw_elements_instanced()
903 ctx.glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in draw_elements_instanced()
1018 ctx.glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, buf); in draw_elements_instanced_incomplete_primitive()
[all …]
Des31fNegativeShaderApiTests.cpp355 ctx.glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf); in link_program()
356 ctx.glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in link_program()
357 ctx.glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in link_program()
402 ctx.glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf); in use_program()
403 ctx.glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in use_program()
404 ctx.glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in use_program()
1939 ctx.glBindBuffer (GL_TRANSFORM_FEEDBACK_BUFFER, buf); in bind_transform_feedback()
1940 ctx.glBufferData (GL_TRANSFORM_FEEDBACK_BUFFER, 32, DE_NULL, GL_DYNAMIC_DRAW); in bind_transform_feedback()
1941 ctx.glBindBufferBase (GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf); in bind_transform_feedback()
1990 ctx.glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, buf); in delete_transform_feedbacks()
[all …]
Des31fTessellationGeometryInteractionTests.cpp1098 …const void* mappedPtr = gl.mapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, (glw::GLsizeiptr)(… in renderWithFeedback()
1109 unmapResult = gl.unmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); in renderWithFeedback()
1307 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_feedbackBuffer); in genTransformFeedback()
1308 …gl.bufferData(GL_TRANSFORM_FEEDBACK_BUFFER, sizeof(tcu::Vec4) * initialBuffer.size(), initialBuffe… in genTransformFeedback()
1311 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, m_feedbackBuffer); in genTransformFeedback()
2861 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_xfbBuf); in init()
2862 …gl.bufferData(GL_TRANSFORM_FEEDBACK_BUFFER, (int)(sizeof(tcu::Vec4[3])), initialData, GL_DYNAMIC_R… in init()
2925 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, m_xfbBuf); in iterate()
2942 …const void* mapPtr = gl.mapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, (int)sizeof(feedbackVal… in iterate()
2950 if (gl.unmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER) != GL_TRUE) in iterate()
Des31fNegativeBufferApiTests.cpp379 ctx.glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, bufTF); in bind_buffer_range()
380 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_STREAM_DRAW); in bind_buffer_range()
393 ctx.glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, maxTFSize, bufTF, 0, 4); in bind_buffer_range()
416 ctx.glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 4, 5); in bind_buffer_range()
418 ctx.glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 5, 4); in bind_buffer_range()
420 ctx.glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, bufTF, 5, 7); in bind_buffer_range()
481 ctx.glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, bufTF); in bind_buffer_base()
482 ctx.glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, 16, NULL, GL_STREAM_DRAW); in bind_buffer_base()
500 ctx.glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, maxTFSize, bufTF); in bind_buffer_base()
Des31fGeometryShaderTests.cpp5525 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_feedbackBuf); in init()
5526 gl.bufferData(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackSize, DE_NULL, GL_DYNAMIC_COPY); in init()
5602 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, m_feedbackBuf); in iterate()
5863 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, m_feedbackBuf); in init()
5864 …gl.bufferData(GL_TRANSFORM_FEEDBACK_BUFFER, (int)(sizeof(float) * initialBufferContents.size()), &… in init()
5925 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, m_feedbackBuf); in iterate()
5945 …const void* ptr = gl.mapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, sizeof(float[4]) * 5, GL_… in iterate()
5956 if (gl.unmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER) != GL_TRUE) in iterate()
Des31fTessellationTests.cpp329 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, *m_tfBuffer); in TransformFeedbackHandler()
330 gl.bufferData(GL_TRANSFORM_FEEDBACK_BUFFER, bufferSize, DE_NULL, GL_DYNAMIC_READ); in TransformFeedbackHandler()
341 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, *m_tfBuffer); in renderAndGetPrimitives()
342 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, *m_tfBuffer); in renderAndGetPrimitives()
355 …return Result(numPrimsWritten, readDataMapped<AttribType>(gl, GL_TRANSFORM_FEEDBACK_BUFFER, numPri… in renderAndGetPrimitives()
/external/deqp/framework/opengl/
DgluStateReset.cpp503 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, 0); in resetStateES()
506 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, ndx, 0); in resetStateES()
1077 gl.bindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, 0); in resetStateGLCore()
1080 gl.bindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, ndx, 0); in resetStateGLCore()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_bufferobjects.c227 case GL_TRANSFORM_FEEDBACK_BUFFER: in st_bufferobj_data()
/external/deqp/modules/glshared/
DglsBufferTestUtil.cpp146 case GL_TRANSFORM_FEEDBACK_BUFFER: return "transform_feedback"; in getBufferTargetName()

12