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Searched refs:GL_UNIFORM (Results 1 – 22 of 22) sorted by relevance

/external/mesa3d/src/mesa/main/
Dshader_query.cpp378 case GL_UNIFORM: in _mesa_program_resource_name()
412 case GL_UNIFORM: in _mesa_program_resource_array_size()
533 case GL_UNIFORM: in _mesa_program_resource_find_name()
649 case GL_UNIFORM: in _mesa_program_resource_find_index()
789 case GL_UNIFORM: in program_resource_location()
950 _mesa_program_resource_find_name(shProg, GL_UNIFORM, iname, in get_buffer_property()
962 _mesa_program_resource_find_name(shProg, GL_UNIFORM, iname, in get_buffer_property()
1098 case GL_UNIFORM: in _mesa_program_resource_prop()
1114 case GL_UNIFORM: in _mesa_program_resource_prop()
1144 case GL_UNIFORM: in _mesa_program_resource_prop()
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Dprogram_resource.c38 case GL_UNIFORM: in supported_interface_enum()
310 case GL_UNIFORM: in _mesa_GetProgramResourceIndex()
415 case GL_UNIFORM: in _mesa_GetProgramResourceLocation()
Duniform_query.cpp60 GL_UNIFORM, index); in _mesa_GetActiveUniform()
68 _mesa_get_program_resource_name(shProg, GL_UNIFORM, index, maxLength, in _mesa_GetActiveUniform()
141 if (!_mesa_program_resource_find_index(shProg, GL_UNIFORM, in _mesa_GetActiveUniformsiv()
149 res = _mesa_program_resource_find_index(shProg, GL_UNIFORM, in _mesa_GetActiveUniformsiv()
Duniforms.c923 return _mesa_program_resource_location(shProg, GL_UNIFORM, name); in _mesa_GetUniformLocation()
980 _mesa_program_resource_find_name(shProg, GL_UNIFORM, uniformNames[i], in _mesa_GetUniformIndices()
1245 _mesa_get_program_resource_name(shProg, GL_UNIFORM, uniformIndex, bufSize, in _mesa_GetActiveUniformName()
/external/mesa3d/src/mesa/drivers/common/
Dmeta_blit.c111 _mesa_program_resource_location(blit->msaa_shaders[shader_index], GL_UNIFORM, "src_width"); in setup_glsl_msaa_blit_scaled_shader()
113 … _mesa_program_resource_location(blit->msaa_shaders[shader_index], GL_UNIFORM, "src_height"); in setup_glsl_msaa_blit_scaled_shader()
240 _mesa_program_resource_location(blit->msaa_shaders[shader_index], GL_UNIFORM, "src_width"); in setup_glsl_msaa_blit_scaled_shader()
242 _mesa_program_resource_location(blit->msaa_shaders[shader_index], GL_UNIFORM, "src_height"); in setup_glsl_msaa_blit_scaled_shader()
/external/deqp/framework/opengl/
DgluProgramInterfaceQuery.cpp98 if (programInterface == GL_UNIFORM) in getProgramInterfaceVariableInfo()
DgluStrUtil.inl1505 case GL_UNIFORM: return "GL_UNIFORM";
/external/deqp/modules/gles31/functional/
Des31fBasicComputeShaderTests.cpp173 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "Input… in iterate()
174 …Info valueInfo = getProgramInterfaceVariableInfo(gl, program.getProgram(), GL_UNIFORM, valueIndex); in iterate()
1492 …const deUint32 uniformIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_coun… in iterate()
1493 …const deUint32 bufferIndex = getProgramResourceUint(gl, program.getProgram(), GL_UNIFORM, uniform… in iterate()
1525 …const deUint32 uniformIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_cou… in iterate()
1526 …const deUint32 uniformOffset = getProgramResourceUint(gl, program.getProgram(), GL_UNIFORM, unifo… in iterate()
1527 …const deUint32 bufferIndex = getProgramResourceUint(gl, program.getProgram(), GL_UNIFORM, unifor… in iterate()
Des31fProgramInterfaceQueryTests.cpp150 GL_UNIFORM, // PROGRAMINTERFACE_UNIFORM in getProgramInterfaceGLEnum()
1453 …uniformIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_uniformWithALongNam… in iterate()
1505 …gl.getProgramResourceName(program.getProgram(), GL_UNIFORM, uniformIndex, querySizes[ndx].querySiz… in iterate()
1579 uniformIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_uniform"); in iterate()
1620 …gl.getProgramResourceiv(program.getProgram(), GL_UNIFORM, uniformIndex, querySizes[ndx].numProps, … in iterate()
1789 … glw::GLenum programMemberInterfaceValue = (m_storage == glu::STORAGE_UNIFORM) ? (GL_UNIFORM) : in iterate()
2445 …gl.getProgramResourceiv(program.getProgram(), GL_UNIFORM, activeVariables[ndx], 1, &nameLengthProp… in iterate()
2458 …gl.getProgramResourceName(program.getProgram(), GL_UNIFORM, activeVariables[ndx], (int)nameBuf.siz… in iterate()
Des31fSSBOLayoutCase.cpp2605 const deUint32 numPassedLoc = gl.getProgramResourceIndex(program, GL_UNIFORM, "ac_numPassed"); in execute()
2606 …c != GL_INVALID_INDEX ? glu::getProgramInterfaceVariableInfo(gl, program, GL_UNIFORM, numPassedLoc) in execute()
Des31fGeometryShaderTests.cpp5277 resourcePos = gl.glGetProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_position"); in iterate()
5280 …gl.glGetProgramResourceiv(program.getProgram(), GL_UNIFORM, resourcePos, 1, props, 1, &length, &re… in iterate()
5302 resourcePos = gl.glGetProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_offset"); in iterate()
5305 …gl.glGetProgramResourceiv(program.getProgram(), GL_UNIFORM, resourcePos, 1, props, 1, &length, &re… in iterate()
Des31fTessellationTests.cpp6983 resourcePos = gl.glGetProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_unreferenced"); in iterate()
6990 …gl.glGetProgramResourceiv(program.getProgram(), GL_UNIFORM, resourcePos, 1, props, 1, &length, &re… in iterate()
7010 resourcePos = gl.glGetProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_referenced"); in iterate()
7017 …gl.glGetProgramResourceiv(program.getProgram(), GL_UNIFORM, resourcePos, 1, props, 1, &length, &re… in iterate()
Des31fProgramInterfaceQueryTestCase.cpp62 return GL_UNIFORM; in getProgramDefaultBlockInterfaceFromStorage()
1746 case PROGRAMINTERFACE_UNIFORM: return GL_UNIFORM; in getGLInterfaceEnumValue()
/external/deqp/doc/testspecs/GLES31/
Dfunctional.program_interface_query.txt63 uniform.* and buffer_variable.* cases test GL_UNIFORM and
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1518 #define GL_UNIFORM 0x92E1 macro
/external/mesa3d/include/GLES3/
Dgl31.h1229 #define GL_UNIFORM 0x92E1 macro
Dgl32.h1229 #define GL_UNIFORM 0x92E1 macro
/external/mesa3d/src/compiler/glsl/
Dlinker.cpp4300 GLenum type = is_shader_storage ? GL_BUFFER_VARIABLE : GL_UNIFORM; in build_program_resource_list()
/external/swiftshader/include/GL/
Dglcorearb.h2413 #define GL_UNIFORM 0x92E1 macro
Dglext.h2360 #define GL_UNIFORM 0x92E1 macro
/external/mesa3d/include/GL/
Dglcorearb.h2437 #define GL_UNIFORM 0x92E1 macro
Dglext.h2384 #define GL_UNIFORM 0x92E1 macro