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Searched refs:GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (Results 1 – 15 of 15) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h747 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 macro
/external/mesa3d/src/mesa/main/
Duniforms.c1110 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: in mesa_bufferiv()
/external/deqp/modules/glshared/
DglsUniformBlockCase.cpp1201 …gl.getActiveUniformBlockiv(program, (deUint32)blockNdx, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, &… in getGLUniformLayout()
/external/mesa3d/include/GLES3/
Dgl3.h936 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 macro
Dgl31.h936 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 macro
Dgl32.h936 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 macro
/external/swiftshader/include/GLES3/
Dgl3.h938 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl821 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 macro
/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.cpp411 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: in getActiveUniformBlockiv()
DlibGLESv3.cpp2809 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: in glGetActiveUniformBlockiv()
/external/deqp/modules/gles3/functional/
Des3fShaderStateQueryTests.cpp1850 …ActiveUniformBlockiv(program, longlongUniformBlockIndex, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, … in test()
/external/swiftshader/include/GL/
Dglcorearb.h1445 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 macro
Dglext.h1332 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 macro
/external/mesa3d/include/GL/
Dglcorearb.h1463 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 macro
Dglext.h1350 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 macro