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Searched refs:GL_UNIFORM_BLOCK_BINDING (Results 1 – 14 of 14) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fNegativeStateApiTests.cpp872 ctx.glGetActiveUniformBlockiv(-1, 0, GL_UNIFORM_BLOCK_BINDING, &params); in get_active_uniform_blockiv()
877 ctx.glGetActiveUniformBlockiv(shader, 0, GL_UNIFORM_BLOCK_BINDING, &params); in get_active_uniform_blockiv()
884 …ctx.glGetActiveUniformBlockiv(program.getProgram(), numActiveBlocks, GL_UNIFORM_BLOCK_BINDING, &pa… in get_active_uniform_blockiv()
911 …ctx.glGetActiveUniformBlockName(shader, numActiveBlocks, GL_UNIFORM_BLOCK_BINDING, &length, &unifo… in get_active_uniform_block_name()
916 …ctx.glGetActiveUniformBlockName(-1, numActiveBlocks, GL_UNIFORM_BLOCK_BINDING, &length, &uniformBl… in get_active_uniform_block_name()
/external/deqp/modules/gles3/functional/
Des3fNegativeStateApiTests.cpp586 …glGetActiveUniformBlockiv(program.getProgram(), numActiveBlocks, GL_UNIFORM_BLOCK_BINDING, &params… in init()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h743 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F macro
/external/mesa3d/src/mesa/main/
Duniforms.c1091 case GL_UNIFORM_BLOCK_BINDING: in mesa_bufferiv()
/external/mesa3d/include/GLES3/
Dgl3.h932 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F macro
Dgl31.h932 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F macro
Dgl32.h932 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F macro
/external/swiftshader/include/GLES3/
Dgl3.h934 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl817 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F macro
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv3.cpp2803 case GL_UNIFORM_BLOCK_BINDING: in glGetActiveUniformBlockiv()
/external/swiftshader/include/GL/
Dglcorearb.h1441 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F macro
Dglext.h1328 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F macro
/external/mesa3d/include/GL/
Dglcorearb.h1459 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F macro
Dglext.h1346 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F macro