Home
last modified time | relevance | path

Searched refs:GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (Results 1 – 14 of 14) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h749 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 macro
/external/deqp/modules/gles3/functional/
Des3fShaderStateQueryTests.cpp1829 …_testCtx, *this, program, longlongUniformBlockIndex, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADE… in test()
1831 …m(m_testCtx, *this, program, shortUniformBlockIndex, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADE… in test()
/external/mesa3d/src/mesa/main/
Duniforms.c1142 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: in mesa_bufferiv()
/external/mesa3d/include/GLES3/
Dgl3.h938 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 macro
Dgl31.h938 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 macro
Dgl32.h938 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 macro
/external/swiftshader/include/GLES3/
Dgl3.h940 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl824 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 macro
/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.cpp422 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: in getActiveUniformBlockiv()
DlibGLESv3.cpp2811 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: in glGetActiveUniformBlockiv()
/external/swiftshader/include/GL/
Dglcorearb.h1447 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 macro
Dglext.h1334 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 macro
/external/mesa3d/include/GL/
Dglcorearb.h1466 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 macro
Dglext.h1353 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 macro