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Searched refs:GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (Results 1 – 20 of 20) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fIndexedStateQueryTests.cpp414 glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &state); in GetAlignment()
Des3fImplementationLimitTests.cpp493 …LIMIT_CASE(uniform_buffer_offset_alignment, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, AlignmentI… in init()
Des3fNegativeBufferApiTests.cpp358 glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &alignment); in init()
Des3fIntegerStateQueryTests.cpp2829 …IFORM_BUFFER_OFFSET_ALIGNMENT has minimum value of 1", GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, … in init()
/external/deqp/framework/platform/null/
DtcuNullRenderContext.cpp375 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: in glGetIntegerv()
/external/deqp/framework/opengl/
DgluStrUtil.inl1203 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: return "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h732 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 macro
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp2261 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: in getIntegerv()
2537 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: in getQueryParameterInfo()
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h267 …{ GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, CONTEXT_INT(Const.UniformBufferOffsetAlignment), extra_ARB_u…
/external/deqp/modules/glshared/
DglsUniformBlockCase.cpp1528 gl.getIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &bindingAlignment); in iterate()
/external/deqp/modules/gles31/functional/
Des31fNegativeBufferApiTests.cpp425 ctx.glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &uAlignment); in bind_buffer_range()
/external/mesa3d/include/GLES3/
Dgl3.h921 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 macro
Dgl31.h921 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 macro
Dgl32.h921 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 macro
/external/swiftshader/include/GLES3/
Dgl3.h923 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl806 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 macro
/external/swiftshader/include/GL/
Dglcorearb.h1430 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 macro
Dglext.h1317 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 macro
/external/mesa3d/include/GL/
Dglcorearb.h1448 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 macro
Dglext.h1335 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 macro