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Searched refs:GL_UNSIGNED_INT_24_8 (Results 1 – 25 of 28) sorted by relevance

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/external/mesa3d/src/mesa/main/
Dglformats.c1819 && type != GL_UNSIGNED_INT_24_8 in _mesa_error_check_format_and_type()
1877 case GL_UNSIGNED_INT_24_8: in _mesa_error_check_format_and_type()
2085 if (type == GL_UNSIGNED_INT_24_8) in _mesa_error_check_format_and_type()
2250 type_valid = (type == GL_UNSIGNED_INT_24_8); in _mesa_es_error_check_format_and_type()
2714 case GL_UNSIGNED_INT_24_8: in _mesa_es3_effective_internal_format_for_format_and_type()
3276 case GL_UNSIGNED_INT_24_8: in _mesa_es3_error_check_format_and_type()
3616 case GL_UNSIGNED_INT_24_8: in _mesa_format_from_format_and_type()
Dreadpix.c831 if (type == GL_UNSIGNED_INT_24_8 && in read_depth_stencil_pixels()
944 case GL_UNSIGNED_INT_24_8: in read_pixels_es3_error_check()
960 case GL_UNSIGNED_INT_24_8: in read_pixels_es3_error_check()
Dpack.c819 if (srcType == GL_UNSIGNED_INT_24_8 in _mesa_unpack_depth_span()
1076 case GL_UNSIGNED_INT_24_8: in _mesa_pack_depth_span()
1186 case GL_UNSIGNED_INT_24_8: in _mesa_pack_depth_stencil_span()
Ddebug.c311 type = GL_UNSIGNED_INT_24_8; in _mesa_write_renderbuffer_image()
Dtexstore.c547 srcType == GL_UNSIGNED_INT_24_8 || in _mesa_texstore_z32f_x24s8()
Dformats.c1763 return format == GL_DEPTH_STENCIL && type == GL_UNSIGNED_INT_24_8 && in _mesa_format_matches_format_and_type()
Dtexgetimage.c135 assert(type == GL_UNSIGNED_INT_24_8 || in get_tex_depth_stencil()
/external/mesa3d/src/mesa/swrast/
Ds_drawpix.c563 const GLenum type = GL_UNSIGNED_INT_24_8; in fast_draw_depth_stencil()
627 type == GL_UNSIGNED_INT_24_8 && in draw_depth_stencil_pixels()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp143 InsertFormatMapping(&map, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, GL_DEPTH24_STENCIL8); in BuildFormatMap()
769 case GL_UNSIGNED_INT_24_8: // GL_OES_packed_depth_stencil (GL_UNSIGNED_INT_24_8_EXT) in ValidateTextureFormatType()
1004 case GL_UNSIGNED_INT_24_8: VALIDATE_INTERNALFORMAT(GL_DEPTH24_STENCIL8) in ValidateTextureFormatType()
DlibGLESv3.cpp187 InsertFormatMapping(map, GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8); in BuildFormatMap3D()
211 case GL_UNSIGNED_INT_24_8: in ValidateType3D()
321 InsertFormatStorageMapping(map, GL_DEPTH24_STENCIL8, GL_UNSIGNED_INT_24_8); in BuildFormatMapStorage2D()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp122 : GL_UNSIGNED_INT_24_8; break; in getTransferFormat()
416 case GL_UNSIGNED_INT_24_8: return TextureFormat::UNSIGNED_INT_24_8; in mapGLChannelType()
DgluStrUtil.inl42 case GL_UNSIGNED_INT_24_8: return "GL_UNSIGNED_INT_24_8";
/external/deqp/modules/glshared/
DglsFboCompletenessTests.cpp80 GLS_UNSIZED_FORMATKEY(GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8),
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h656 #define GL_UNSIGNED_INT_24_8 0x84FA macro
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_drawpixels.c265 case GL_UNSIGNED_INT_24_8: in internal_format()
/external/mesa3d/include/GLES3/
Dgl3.h829 #define GL_UNSIGNED_INT_24_8 0x84FA macro
Dgl31.h829 #define GL_UNSIGNED_INT_24_8 0x84FA macro
Dgl32.h829 #define GL_UNSIGNED_INT_24_8 0x84FA macro
/external/swiftshader/include/GLES3/
Dgl3.h831 #define GL_UNSIGNED_INT_24_8 0x84FA macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl664 #define GL_UNSIGNED_INT_24_8 0x84FA macro
/external/mesa3d/prebuilt-intermediates/main/
Dformat_unpack.c7532 assert(type == GL_UNSIGNED_INT_24_8 || in _mesa_unpack_depth_stencil_row()
7536 case GL_UNSIGNED_INT_24_8: in _mesa_unpack_depth_stencil_row()
/external/mesa3d/src/mesa/drivers/common/
Dmeta.c2769 return GL_UNSIGNED_INT_24_8; in get_temp_image_type()
/external/deqp/modules/gles3/functional/
Des3fNegativeTextureApiTests.cpp2068 …Image3D(GL_TEXTURE_3D, 0, GL_DEPTH_STENCIL, 1, 1, 1, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 0); in init()
/external/deqp/modules/gles31/functional/
Des31fNegativeTextureApiTests.cpp2678 …Image3D(GL_TEXTURE_3D, 0, GL_DEPTH_STENCIL, 1, 1, 1, 0, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, 0); in teximage3d()
/external/swiftshader/include/GL/
Dglcorearb.h1119 #define GL_UNSIGNED_INT_24_8 0x84FA macro

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