Searched refs:GL_UNSIGNED_INT_VEC3 (Results 1 – 19 of 19) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fAttribLocationTests.cpp | 60 AttribType("uvec3", 1, GL_UNSIGNED_INT_VEC3), in createAttributeLocationTests()
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D | es3fShaderStateQueryTests.cpp | 1634 …{ "uvec3", "", "highp", "", "float(uniformValue.x)", GL_UNSIGNED_INT_VEC3, 1, GL_… in test()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 210 case GL_UNSIGNED_INT_VEC3: in UniformComponentCount() 286 case GL_UNSIGNED_INT_VEC3: in UniformComponentType() 350 case GL_UNSIGNED_INT_VEC3: in VariableRowCount() 413 case GL_UNSIGNED_INT_VEC3: in VariableColumnCount()
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D | Program.cpp | 717 …static GLenum uintType[] = { GL_UNSIGNED_INT, GL_UNSIGNED_INT_VEC2, GL_UNSIGNED_INT_VEC3, GL_UNSIG… in setUniformiv() 836 …static GLenum uintType[] = { GL_UNSIGNED_INT, GL_UNSIGNED_INT_VEC2, GL_UNSIGNED_INT_VEC3, GL_UNSIG… in setUniformuiv() 1126 case GL_UNSIGNED_INT_VEC3: applyUniform3uiv(device, location, size, ui); break; in applyUniforms()
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/external/mesa3d/src/compiler/ |
D | builtin_type_macros.h | 46 DECL_TYPE(uvec3, GL_UNSIGNED_INT_VEC3, GLSL_TYPE_UINT, 3, 1)
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/external/deqp/framework/opengl/ |
D | gluShaderUtil.cpp | 867 case GL_UNSIGNED_INT_VEC3: return TYPE_UINT_VEC3; in getDataTypeFromGLType()
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D | gluStrUtil.inl | 963 case GL_UNSIGNED_INT_VEC3: return "GL_UNSIGNED_INT_VEC3";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 628 #define GL_UNSIGNED_INT_VEC3 0x8DC7 macro
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/external/deqp/modules/glshared/ |
D | glsAttributeLocationTests.cpp | 160 case GL_UNSIGNED_INT_VEC3: in generateToVec4Expression()
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 801 #define GL_UNSIGNED_INT_VEC3 0x8DC7 macro
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D | gl31.h | 801 #define GL_UNSIGNED_INT_VEC3 0x8DC7 macro
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D | gl32.h | 801 #define GL_UNSIGNED_INT_VEC3 0x8DC7 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 803 #define GL_UNSIGNED_INT_VEC3 0x8DC7 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1073 #define GL_UNSIGNED_INT_VEC3 0x8DC7 macro
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/external/swiftshader/src/OpenGL/compiler/ |
D | OutputASM.cpp | 3393 case 3: return GL_UNSIGNED_INT_VEC3; in glVariableType()
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1081 #define GL_UNSIGNED_INT_VEC3 0x8DC7 macro
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D | glext.h | 962 #define GL_UNSIGNED_INT_VEC3 0x8DC7 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 1081 #define GL_UNSIGNED_INT_VEC3 0x8DC7 macro
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D | glext.h | 962 #define GL_UNSIGNED_INT_VEC3 0x8DC7 macro
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