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Searched refs:GL_VERTEX_ARRAY_BINDING (Results 1 – 15 of 15) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fLifetimeTests.cpp173 : SimpleBinder (ctx, 0, GL_NONE, GL_VERTEX_ARRAY_BINDING, true) {} in VertexArrayBinder()
Des3fIntegerStateQueryTests.cpp2154 verifyStateInteger(result, gl, GL_VERTEX_ARRAY_BINDING, 0, m_type); in test()
2161 verifyStateInteger(result, gl, GL_VERTEX_ARRAY_BINDING, vertexArrayObject, m_type); in test()
2164 verifyStateInteger(result, gl, GL_VERTEX_ARRAY_BINDING, 0, m_type); in test()
/external/deqp/modules/glshared/
DglsLifetimeTests.cpp159 : SimpleBinder (ctx, 0, GL_NONE, GL_VERTEX_ARRAY_BINDING, true) {} in VertexArrayBinder()
/external/deqp/framework/opengl/
DgluStrUtil.inl1077 case GL_VERTEX_ARRAY_BINDING: return "GL_VERTEX_ARRAY_BINDING";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h710 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp2285 case GL_VERTEX_ARRAY_BINDING: in getIntegerv()
2545 case GL_VERTEX_ARRAY_BINDING: in getQueryParameterInfo()
/external/mesa3d/include/GLES3/
Dgl3.h899 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
Dgl31.h899 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
Dgl32.h899 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
/external/swiftshader/include/GLES3/
Dgl3.h901 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl680 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
/external/swiftshader/include/GL/
Dglcorearb.h1216 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
Dglext.h1100 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
/external/mesa3d/include/GL/
Dglcorearb.h1232 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
Dglext.h1116 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro