Searched refs:GL_VERTEX_ARRAY_BINDING (Results 1 – 15 of 15) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fLifetimeTests.cpp | 173 : SimpleBinder (ctx, 0, GL_NONE, GL_VERTEX_ARRAY_BINDING, true) {} in VertexArrayBinder()
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D | es3fIntegerStateQueryTests.cpp | 2154 verifyStateInteger(result, gl, GL_VERTEX_ARRAY_BINDING, 0, m_type); in test() 2161 verifyStateInteger(result, gl, GL_VERTEX_ARRAY_BINDING, vertexArrayObject, m_type); in test() 2164 verifyStateInteger(result, gl, GL_VERTEX_ARRAY_BINDING, 0, m_type); in test()
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/external/deqp/modules/glshared/ |
D | glsLifetimeTests.cpp | 159 : SimpleBinder (ctx, 0, GL_NONE, GL_VERTEX_ARRAY_BINDING, true) {} in VertexArrayBinder()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1077 case GL_VERTEX_ARRAY_BINDING: return "GL_VERTEX_ARRAY_BINDING";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 710 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 2285 case GL_VERTEX_ARRAY_BINDING: in getIntegerv() 2545 case GL_VERTEX_ARRAY_BINDING: in getQueryParameterInfo()
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 899 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
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D | gl31.h | 899 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
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D | gl32.h | 899 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 901 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 680 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1216 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
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D | glext.h | 1100 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 1232 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
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D | glext.h | 1116 #define GL_VERTEX_ARRAY_BINDING 0x85B5 macro
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