/external/deqp/modules/gles3/functional/ |
D | es3fNegativeStateApiTests.cpp | 698 glGetVertexAttribfv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms); in init() 714 glGetVertexAttribiv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms); in init() 730 glGetVertexAttribIiv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms); in init() 746 glGetVertexAttribIuiv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms); in init()
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D | es3fShaderStateQueryTests.cpp | 2701 verifyVertexAttrib(m_testCtx, *this, 0, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_FALSE); in test() 2703 verifyVertexAttrib(m_testCtx, *this, 0, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_TRUE); in test() 2705 verifyVertexAttrib(m_testCtx, *this, 0, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_FALSE); in test() 2728 verifyVertexAttrib(m_testCtx, *this, 0, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_FALSE); in test() 2733 verifyVertexAttrib(m_testCtx, *this, 0, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_TRUE); in test()
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeStateApiTests.cpp | 436 glGetVertexAttribfv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms[0]); in init() 454 glGetVertexAttribiv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms[0]); in init()
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D | es2fShaderStateQueryTests.cpp | 1678 verifyVertexAttrib(m_testCtx, *this, 0, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_FALSE); in test() 1680 verifyVertexAttrib(m_testCtx, *this, 0, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_TRUE); in test() 1682 verifyVertexAttrib(m_testCtx, *this, 0, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_FALSE); in test()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeStateApiTests.cpp | 1010 ctx.glGetVertexAttribfv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms); in get_vertex_attribfv() 1027 ctx.glGetVertexAttribiv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms); in get_vertex_attribiv() 1044 ctx.glGetVertexAttribIiv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms); in get_vertex_attribi_iv() 1061 ctx.glGetVertexAttribIuiv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms); in get_vertex_attribi_uiv()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 396 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 macro
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 327 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 macro
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/external/swiftshader/include/GLES2/ |
D | gl2.h | 327 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 macro
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1047 case GL_VERTEX_ATTRIB_ARRAY_ENABLED: return "GL_VERTEX_ATTRIB_ARRAY_ENABLED";
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv3.cpp | 2048 case GL_VERTEX_ATTRIB_ARRAY_ENABLED: in glGetVertexAttribIiv() 2119 case GL_VERTEX_ATTRIB_ARRAY_ENABLED: in glGetVertexAttribIuiv()
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D | libGLESv2.cpp | 4077 case GL_VERTEX_ATTRIB_ARRAY_ENABLED: in GetVertexAttribfv() 4150 case GL_VERTEX_ATTRIB_ARRAY_ENABLED: in GetVertexAttribiv()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 420 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 327 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 macro
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D | gl31.h | 327 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 macro
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D | gl32.h | 327 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 327 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 681 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 macro
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/external/swiftshader/src/OpenGL/libGL/ |
D | libGL.cpp | 3367 case GL_VERTEX_ATTRIB_ARRAY_ENABLED: in glGetVertexAttribfv() 3413 case GL_VERTEX_ATTRIB_ARRAY_ENABLED: in glGetVertexAttribiv()
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 696 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 macro
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D | glext.h | 566 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 696 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 macro
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D | glext.h | 566 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 macro
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