/external/mesa3d/src/glx/ |
D | indirect_vertex_array.c | 273 arrays->arrays[idx + i].key = GL_VERTEX_ATTRIB_ARRAY_POINTER; in __glXInitVertexArrayState() 376 } else if (arrays->arrays[i].key == GL_VERTEX_ATTRIB_ARRAY_POINTER) { in emit_element_none() 1709 a = get_array_entry(arrays, GL_VERTEX_ATTRIB_ARRAY_POINTER, index); in __indirect_glVertexAttribPointer()
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeStateApiTests.cpp | 470 glGetVertexAttribPointerv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_POINTER, &ptr[0]); in init()
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D | es2fShaderStateQueryTests.cpp | 1725 glGetVertexAttribPointerv(0, GL_VERTEX_ATTRIB_ARRAY_POINTER, &initialState); in test() 1750 glGetVertexAttribPointerv(0, GL_VERTEX_ATTRIB_ARRAY_POINTER, &state); in test()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderStateQueryTests.cpp | 2884 glGetVertexAttribPointerv(0, GL_VERTEX_ATTRIB_ARRAY_POINTER, &initialState); in test() 2910 glGetVertexAttribPointerv(0, GL_VERTEX_ATTRIB_ARRAY_POINTER, &state); in test() 2944 glGetVertexAttribPointerv(0, GL_VERTEX_ATTRIB_ARRAY_POINTER, &state); in test() 2954 glGetVertexAttribPointerv(0, GL_VERTEX_ATTRIB_ARRAY_POINTER, &state); in test()
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D | es3fNegativeStateApiTests.cpp | 762 glGetVertexAttribPointerv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_POINTER, &ptr[0]); in init()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 401 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 macro
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 332 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 macro
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/external/swiftshader/include/GLES2/ |
D | gl2.h | 332 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 425 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 macro
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeStateApiTests.cpp | 1078 ctx.glGetVertexAttribPointerv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_POINTER, &ptr[0]); in get_vertex_attrib_pointerv()
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 332 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 macro
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D | gl31.h | 332 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 macro
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D | gl32.h | 332 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 332 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 688 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 macro
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.cpp | 4218 if(pname != GL_VERTEX_ATTRIB_ARRAY_POINTER) in GetVertexAttribPointerv()
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/external/swiftshader/src/OpenGL/libGL/ |
D | libGL.cpp | 3456 if(pname != GL_VERTEX_ATTRIB_ARRAY_POINTER) in glGetVertexAttribPointerv()
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 702 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 macro
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D | glext.h | 572 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 702 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 macro
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D | glext.h | 572 #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 macro
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