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Searched refs:GL_VERTEX_BINDING_OFFSET (Results 1 – 11 of 11) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fVertexAttributeBindingStateQueryTests.cpp362 verifyStateIndexedInteger(result, gl, GL_VERTEX_BINDING_OFFSET, binding, 0, m_verifier); in test()
385 verifyStateIndexedInteger(result, gl, GL_VERTEX_BINDING_OFFSET, 1, 4, m_verifier); in test()
402 verifyStateIndexedInteger(result, gl, GL_VERTEX_BINDING_OFFSET, binding, offset, m_verifier); in test()
612 verifyStateIndexedInteger(result, gl, GL_VERTEX_BINDING_OFFSET, 1, 12, m_verifier); in test()
/external/mesa3d/src/mesa/main/
Dvarray.c1194 case GL_VERTEX_BINDING_OFFSET: in _mesa_GetVertexArrayIndexediv()
1241 if (pname != GL_VERTEX_BINDING_OFFSET) { in _mesa_GetVertexArrayIndexed64iv()
Dget.c2212 case GL_VERTEX_BINDING_OFFSET: in find_value_indexed()
/external/deqp/framework/opengl/
DgluStrUtil.inl1371 case GL_VERTEX_BINDING_OFFSET: return "GL_VERTEX_BINDING_OFFSET";
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl576 #define GL_VERTEX_BINDING_OFFSET 0x82D7 macro
/external/mesa3d/include/GLES3/
Dgl31.h1370 #define GL_VERTEX_BINDING_OFFSET 0x82D7 macro
Dgl32.h1370 #define GL_VERTEX_BINDING_OFFSET 0x82D7 macro
/external/swiftshader/include/GL/
Dglcorearb.h2488 #define GL_VERTEX_BINDING_OFFSET 0x82D7 macro
Dglext.h2435 #define GL_VERTEX_BINDING_OFFSET 0x82D7 macro
/external/mesa3d/include/GL/
Dglcorearb.h2512 #define GL_VERTEX_BINDING_OFFSET 0x82D7 macro
Dglext.h2459 #define GL_VERTEX_BINDING_OFFSET 0x82D7 macro