/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_image.c | 80 case GL_WRITE_ONLY: in st_bind_images()
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/external/mesa3d/src/mesa/main/ |
D | vdpau.c | 322 if (access != GL_READ_ONLY && access != GL_WRITE_ONLY && in _mesa_VDPAUSurfaceAccessNV()
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D | shaderimage.c | 552 access != GL_WRITE_ONLY && in validate_bind_image_texture()
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D | bufferobj.c | 225 return GL_WRITE_ONLY; in simplified_access_mode() 247 return _mesa_is_gles(ctx) ? GL_WRITE_ONLY : GL_READ_WRITE; in simplified_access_mode()
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderImageLoadStoreTests.cpp | 1226 glLog.glBindImageTexture(0, *texture, 0, GL_FALSE, layerNdx, GL_WRITE_ONLY, internalFormatGL); in iterate() 1235 glLog.glBindImageTexture(0, *texture, 0, GL_TRUE, 0, GL_WRITE_ONLY, internalFormatGL); in iterate() 1478 …glLog.glBindImageTexture(1, *texture1, 0, GL_FALSE, layerNdx, GL_WRITE_ONLY, imageInternalFormatGL… in iterate() 1490 glLog.glBindImageTexture(1, *texture1, 0, GL_TRUE, 0, GL_WRITE_ONLY, imageInternalFormatGL); in iterate() 1999 glLog.glBindImageTexture(1, *returnValueTexture, 0, GL_TRUE, 0, GL_WRITE_ONLY, internalFormatGL); in iterate() 2400 glLog.glBindImageTexture(1, *returnValueTexture, 0, GL_TRUE, 0, GL_WRITE_ONLY, internalFormatGL); in iterate() 2803 glLog.glBindImageTexture(1, *shaderOutResultTexture, 0, GL_TRUE, 0, GL_WRITE_ONLY, GL_R32UI); in iterate()
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D | es31fSynchronizationTests.cpp | 1456 …cmd.targetHandle], 0, GL_FALSE, 0, (m_useAtomic) ? (GL_READ_WRITE) : (GL_WRITE_ONLY), (m_formatInt… in runCommand() 1562 …cmd.targetHandle], 0, GL_FALSE, 0, (m_useAtomic) ? (GL_READ_WRITE) : (GL_WRITE_ONLY), (m_formatInt… in runCommand() 2712 gl.bindImageTexture(2, m_imageID, 0, GL_FALSE, 0, GL_WRITE_ONLY, GL_R32UI); in iterate()
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D | es31fBasicComputeShaderTests.cpp | 1165 gl.bindImageTexture(1, *outputTexture, 0, GL_FALSE, 0, GL_WRITE_ONLY, GL_R32UI); in iterate()
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/external/mesa3d/src/compiler/glsl/ |
D | link_uniforms.cpp | 605 current_var->data.image_write_only ? GL_WRITE_ONLY : in handle_images()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1495 case GL_WRITE_ONLY: return "GL_WRITE_ONLY";
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_wm_surface_state.c | 1589 if (access == GL_WRITE_ONLY) { in get_image_format()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 751 #define GL_WRITE_ONLY 0x88B9 macro
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/external/mesa3d/include/GLES3/ |
D | gl31.h | 1317 #define GL_WRITE_ONLY 0x88B9 macro
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D | gl32.h | 1317 #define GL_WRITE_ONLY 0x88B9 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 631 #define GL_WRITE_ONLY 0x88B9 macro
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D | glext.h | 482 #define GL_WRITE_ONLY 0x88B9 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 631 #define GL_WRITE_ONLY 0x88B9 macro
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D | glext.h | 482 #define GL_WRITE_ONLY 0x88B9 macro
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