Searched refs:GL_ZERO_TO_ONE (Results 1 – 7 of 7) sorted by relevance
165 if (ctx->Transform.ClipDepthMode == GL_ZERO_TO_ONE) in upload_clip_state()
153 if (ctx->Transform.ClipDepthMode == GL_ZERO_TO_ONE) in brw_upload_clip_unit()
289 raster->clip_halfz = (ctx->Transform.ClipDepthMode == GL_ZERO_TO_ONE); in update_raster_state()
440 if (depth != GL_NEGATIVE_ONE_TO_ONE && depth != GL_ZERO_TO_ONE) { in _mesa_ClipControl()
1586 #define GL_ZERO_TO_ONE 0x935F macro
2654 #define GL_ZERO_TO_ONE 0x935F macro
2602 #define GL_ZERO_TO_ONE 0x935F macro