Searched refs:GPUName (Results 1 – 1 of 1) sorted by relevance
1684 const char *GPUName = A->getValue(); in getR600TargetGPU() local1685 return llvm::StringSwitch<const char *>(GPUName) in getR600TargetGPU()1693 .Default(GPUName); in getR600TargetGPU()