Searched refs:GR_GL_INIT_ZERO (Results 1 – 4 of 4) sorted by relevance
80 #define GR_GL_INIT_ZERO 0 macro83 *(p) = GR_GL_INIT_ZERO; \89 *(p) = GR_GL_INIT_ZERO; \95 *(p) = GR_GL_INIT_ZERO; \101 *(p) = GR_GL_INIT_ZERO; \107 *(p) = GR_GL_INIT_ZERO; \113 *(p) = GR_GL_INIT_ZERO; \119 (range)[0] = GR_GL_INIT_ZERO; \120 (range)[1] = GR_GL_INIT_ZERO; \121 (*precision) = GR_GL_INIT_ZERO; \
130 GrGLint compiled = GR_GL_INIT_ZERO; in GrGLCompileAndAttachShader()136 GrGLint infoLen = GR_GL_INIT_ZERO; in GrGLCompileAndAttachShader()142 GrGLsizei length = GR_GL_INIT_ZERO; in GrGLCompileAndAttachShader()
215 GrGLint linked = GR_GL_INIT_ZERO; in checkLinkStatus()219 GrGLint infoLen = GR_GL_INIT_ZERO; in checkLinkStatus()225 GrGLsizei length = GR_GL_INIT_ZERO; in checkLinkStatus()
94 GrGLint success = GR_GL_INIT_ZERO; in CompileShader()118 GrGLint success = GR_GL_INIT_ZERO; in CreateProgram()