Searched refs:GR_GL_INVALID_VER (Results 1 – 6 of 6) sorted by relevance
35 if (GR_GL_INVALID_VER == args.fGLVersion) { in Create()
191 return GR_GL_INVALID_VER; in GrGLGetVersionFromString()220 return GR_GL_INVALID_VER; in GrGLGetVersionFromString()
81 if (GR_GL_INVALID_VER == version) { in init()
30 #define GR_GL_INVALID_VER GR_GL_VER(0, 0) macro
173 if (GR_GL_INVALID_VER == glVer) { in validate()
67 if (glVer < GR_GL_VER(2,0) || GR_GL_INVALID_VER == glVer) { in GrGLAssembleGLInterface()