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Searched refs:GR_GL_RENDERBUFFER (Results 1 – 6 of 6) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLRenderTarget.cpp97 GR_GL_RENDERBUFFER, 0)); in completeStencilAttachment()
100 GR_GL_RENDERBUFFER, 0)); in completeStencilAttachment()
120 GR_GL_RENDERBUFFER, rb)); in completeStencilAttachment()
124 GR_GL_RENDERBUFFER, rb)); in completeStencilAttachment()
128 GR_GL_RENDERBUFFER, 0)); in completeStencilAttachment()
DGrGLCreateNullInterface.cpp342 SkASSERT(GR_GL_RENDERBUFFER == target); in bindRenderbuffer()
371 GrAlwaysAssert(GR_GL_RENDERBUFFER == target); in renderbufferStorage()
380 GrAlwaysAssert(GR_GL_RENDERBUFFER == target); in renderbufferStorageMultisample()
405 GrAlwaysAssert(GR_GL_RENDERBUFFER == renderbuffertarget); in framebufferRenderbuffer()
DGrGLGpu.cpp1212 RenderbufferStorageMultisample(GR_GL_RENDERBUFFER, in renderbuffer_storage_msaa()
1219 RenderbufferStorageMultisampleES2APPLE(GR_GL_RENDERBUFFER, in renderbuffer_storage_msaa()
1227 RenderbufferStorageMultisampleES2EXT(GR_GL_RENDERBUFFER, in renderbuffer_storage_msaa()
1285 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, idDesc->fMSColorRenderbufferID)); in createRenderTargetObjects()
1296 GR_GL_RENDERBUFFER, in createRenderTargetObjects()
1482 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER, in get_stencil_rb_sizes()
1486 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER, in get_stencil_rb_sizes()
1562 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbRBID)); in getCompatibleStencilIndex()
1566 GL_ALLOC_CALL(this->glInterface(), RenderbufferStorage(GR_GL_RENDERBUFFER, in getCompatibleStencilIndex()
1572 GR_GL_RENDERBUFFER, sbRBID)); in getCompatibleStencilIndex()
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DGrGLDefines.h889 #define GR_GL_RENDERBUFFER 0x8D41 macro
DGrGLCaps.cpp2122 GR_GL_GetInternalformativ(gli, GR_GL_RENDERBUFFER, format, GR_GL_NUM_SAMPLE_COUNTS, in initConfigTable()
2126 GR_GL_GetInternalformativ(gli, GR_GL_RENDERBUFFER, format, GR_GL_SAMPLES, count, in initConfigTable()
/external/skia/tools/gpu/gl/debug/
DDebugGLTestContext.cpp228 GrAlwaysAssert(GR_GL_RENDERBUFFER == target); in bindRenderbuffer()
378 GrAlwaysAssert(GR_GL_RENDERBUFFER == target); in renderbufferStorage()
387 GrAlwaysAssert(GR_GL_RENDERBUFFER == target); in renderbufferStorageMultisample()
413 GrAlwaysAssert(GR_GL_RENDERBUFFER == renderbuffertarget); in framebufferRenderbuffer()