Searched refs:GR_GL_TEXTURE_BASE_LEVEL (Results 1 – 2 of 2) sorted by relevance
221 #define GR_GL_TEXTURE_BASE_LEVEL 0x813C macro
3018 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_BASE_LEVEL, 0)); in bindTexture()4139 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D, GR_GL_TEXTURE_BASE_LEVEL, level - 1)); in generateMipmap()