Searched refs:GR_GL_VERTEX_SHADER (Results 1 – 8 of 8) sorted by relevance
/external/skia/tools/gpu/gl/debug/ |
D | GrShaderObj.h | 22 , fType(GR_GL_VERTEX_SHADER) {} in GR_DEFINE_CREATOR()
|
D | DebugGLTestContext.cpp | 520 GrAlwaysAssert(GR_GL_VERTEX_SHADER == type || in createShader()
|
/external/skia/src/gpu/gl/builders/ |
D | GrGLShaderStringBuilder.cpp | 65 case GR_GL_VERTEX_SHADER: programKind = SkSL::Program::kVertex_Kind; break; in translate_to_glsl() 155 case GR_GL_VERTEX_SHADER: typeName = "Vertex"; break; in GrGLCompileAndAttachShader()
|
D | GrGLProgramBuilder.cpp | 119 if (!this->compileAndAttachShaders(fVS, programID, GR_GL_VERTEX_SHADER, &shadersToDelete, in finalize() 164 GrGLPrintShader(fGpu->glContext(), GR_GL_VERTEX_SHADER, fVS.fCompilerStrings.begin(), in finalize()
|
/external/skia/bench/ |
D | GLBench.cpp | 74 type == GR_GL_VERTEX_SHADER ? SkSL::Program::kVertex_Kind in CompileShader() 108 GrGLuint vertexShader = CompileShader(context, vshader, GR_GL_VERTEX_SHADER); in CreateProgram()
|
/external/skia/src/gpu/gl/ |
D | GrGLDefines.h | 543 #define GR_GL_VERTEX_SHADER 0x8B31 macro
|
D | GrGLGpu.cpp | 3526 GR_GL_VERTEX_SHADER, &str, &length, 1, in createCopyProgram() 3684 GR_GL_VERTEX_SHADER, &str, &length, 1, in createMipmapProgram() 3759 GrGLCompileAndAttachShader(*fGLContext, fStencilClipClearProgram, GR_GL_VERTEX_SHADER, in createStencilClipClearProgram()
|
D | GrGLCaps.cpp | 1348 return GR_GL_VERTEX_SHADER; in shader_type_to_gl_shader()
|