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Searched refs:GetVertexShaderConstant (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DDevice8.hpp118 …long __stdcall GetVertexShaderConstant(unsigned long startRegister, void *constantData, unsigned l…
DDirect3DStateBlock8.cpp643 device->GetVertexShaderConstant(0, vertexShaderConstant[0], 256); in captureVertexShaderStates()
DDirect3DDevice8.cpp1650 …long Direct3DDevice8::GetVertexShaderConstant(unsigned long startRegister, void *constantData, uns… in GetVertexShaderConstant() function in D3D8::Direct3DDevice8
/external/swiftshader/include/Direct3D/
Dd3d8.h332 …STDMETHOD(GetVertexShaderConstant)(THIS_ DWORD Register,void* pConstantData,DWORD ConstantCount) P… in DECLARE_INTERFACE_() local
434 #define IDirect3DDevice8_GetVertexShaderConstant(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstant(p,a,…
532 #define IDirect3DDevice8_GetVertexShaderConstant(p,a,b,c) (p)->GetVertexShaderConstant(a,b,c)