Searched refs:GrFBBindableObj (Results 1 – 6 of 6) sorted by relevance
13 class GrFBBindableObj; variable40 void setColor(GrFBBindableObj *buffer);41 GrFBBindableObj *getColor() { return fColorBuffer; } in getColor()43 void setDepth(GrFBBindableObj *buffer);44 GrFBBindableObj *getDepth() { return fDepthBuffer; } in getDepth()46 void setStencil(GrFBBindableObj *buffer);47 GrFBBindableObj *getStencil() { return fStencilBuffer; } in getStencil()61 GrFBBindableObj * fColorBuffer;62 GrFBBindableObj * fDepthBuffer;63 GrFBBindableObj * fStencilBuffer;
15 class GrRenderBufferObj : public GrFBBindableObj {20 : GrFBBindableObj() in GR_DEFINE_CREATOR()42 typedef GrFBBindableObj INHERITED;
17 class GrTextureObj : public GrFBBindableObj {22 : GrFBBindableObj() { in GR_DEFINE_CREATOR()54 typedef GrFBBindableObj INHERITED;
12 void GrFrameBufferObj::setColor(GrFBBindableObj *buffer) { in setColor()31 void GrFrameBufferObj::setDepth(GrFBBindableObj *buffer) { in setDepth()50 void GrFrameBufferObj::setStencil(GrFBBindableObj *buffer) { in setStencil()
17 class GrFBBindableObj : public GrFakeRefObj {20 GrFBBindableObj() in GrFBBindableObj() function25 virtual ~GrFBBindableObj() { in ~GrFBBindableObj()
596 if (GrFBBindableObj* stencil = framebuffer->getStencil()) { in getIntegerv()599 if (GrFBBindableObj* depth = framebuffer->getDepth()) { in getIntegerv()603 if (GrFBBindableObj* color = framebuffer->getColor()) { in getIntegerv()