Searched refs:GrGLSLShaderBuilder (Results 1 – 15 of 15) sorted by relevance
/external/skia/src/gpu/glsl/ |
D | GrGLSLShaderBuilder.cpp | 15 GrGLSLShaderBuilder::GrGLSLShaderBuilder(GrGLSLProgramBuilder* program) in GrGLSLShaderBuilder() function in GrGLSLShaderBuilder 32 void GrGLSLShaderBuilder::declAppend(const GrShaderVar& var) { in declAppend() 38 void GrGLSLShaderBuilder::declareGlobal(const GrShaderVar& v) { in declareGlobal() 43 void GrGLSLShaderBuilder::emitFunction(GrSLType returnType, in emitFunction() 70 void GrGLSLShaderBuilder::appendTextureLookup(SkString* out, in appendTextureLookup() 79 void GrGLSLShaderBuilder::appendTextureLookup(SamplerHandle samplerHandle, in appendTextureLookup() 93 void GrGLSLShaderBuilder::appendTextureLookupAndModulate( in appendTextureLookupAndModulate() 118 void GrGLSLShaderBuilder::appendColorGamutXform(SkString* out, in appendColorGamutXform() 146 void GrGLSLShaderBuilder::appendColorGamutXform(const char* srcColor, in appendColorGamutXform() 153 void GrGLSLShaderBuilder::appendTexelFetch(SkString* out, in appendTexelFetch() [all …]
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D | GrGLSLShaderBuilder.h | 23 class GrGLSLShaderBuilder { 25 GrGLSLShaderBuilder(GrGLSLProgramBuilder* program); 26 virtual ~GrGLSLShaderBuilder() {} in ~GrGLSLShaderBuilder() 155 ShaderBlock(GrGLSLShaderBuilder* builder) : fBuilder(builder) { in ShaderBlock() 164 GrGLSLShaderBuilder* fBuilder;
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D | GrGLSLVertexShaderBuilder.h | 19 class GrGLSLVertexBuilder : public GrGLSLShaderBuilder { 29 typedef GrGLSLShaderBuilder INHERITED;
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D | GrGLSLGeometryShaderBuilder.h | 15 class GrGLSLGeometryBuilder : public GrGLSLShaderBuilder { 43 typedef GrGLSLShaderBuilder INHERITED;
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D | GrGLSLFragmentShaderBuilder.h | 22 class GrGLSLFragmentBuilder : public GrGLSLShaderBuilder { 53 typedef GrGLSLShaderBuilder INHERITED;
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D | GrGLSLProgramBuilder.cpp | 273 1 << GrGLSLShaderBuilder::kExternalTexture_GLSLPrivateFeature, in emitSamplersAndImageStorages() 293 1 << GrGLSLShaderBuilder::kTexelBuffer_GLSLPrivateFeature, in emitSamplersAndImageStorages()
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/external/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.h | 22 class GrGLSLShaderBuilder; variable 50 bool compileAndAttachShaders(GrGLSLShaderBuilder& shader,
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D | GrGLProgramBuilder.cpp | 68 bool GrGLProgramBuilder::compileAndAttachShaders(GrGLSLShaderBuilder& shader, in compileAndAttachShaders()
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/external/skia/src/gpu/effects/ |
D | GrTextureDomain.h | 17 class GrGLSLShaderBuilder; variable 103 void sampleTexture(GrGLSLShaderBuilder* builder,
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D | GrTextureDomain.cpp | 63 void GrTextureDomain::GLDomain::sampleTexture(GrGLSLShaderBuilder* builder, in sampleTexture() 108 GrGLSLShaderBuilder::ShaderBlock block(builder); in sampleTexture()
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D | GrMatrixConvolutionEffect.cpp | 80 GrGLSLShaderBuilder::ShaderBlock block(fragBuilder); in emitCode()
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/external/skia/src/gpu/vk/ |
D | GrVkPipelineStateBuilder.h | 62 const GrGLSLShaderBuilder& builder,
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D | GrVkPipelineStateBuilder.cpp | 59 const GrGLSLShaderBuilder& builder, in createVkShaderModule()
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/external/skia/gn/ |
D | gpu.gni | 470 "$_src/gpu/glsl/GrGLSLShaderBuilder.cpp", 471 "$_src/gpu/glsl/GrGLSLShaderBuilder.h",
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/external/skia/ |
D | Android.bp | 501 "src/gpu/glsl/GrGLSLShaderBuilder.cpp",
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