/external/skia/src/gpu/glsl/ |
D | GrGLSLVarying.cpp | 12 void GrGLSLVaryingHandler::addPassThroughAttribute(const GrGeometryProcessor::Attribute* input, in addPassThroughAttribute() 20 void GrGLSLVaryingHandler::addFlatPassThroughAttribute(const GrGeometryProcessor::Attribute* input, in addFlatPassThroughAttribute() 29 void GrGLSLVaryingHandler::writePassThroughAttribute(const GrGeometryProcessor::Attribute* input, in writePassThroughAttribute() 36 void GrGLSLVaryingHandler::internalAddVarying(const char* name, in internalAddVarying() 65 void GrGLSLVaryingHandler::emitAttributes(const GrGeometryProcessor& gp) { in emitAttributes() 77 void GrGLSLVaryingHandler::addAttribute(const GrShaderVar& var) { in addAttribute() 89 void GrGLSLVaryingHandler::setNoPerspective() { in setNoPerspective() 105 void GrGLSLVaryingHandler::finalize() { in finalize() 132 void GrGLSLVaryingHandler::appendDecls(const VarArray& vars, SkString* out) const { in appendDecls() 139 void GrGLSLVaryingHandler::getVertexDecls(SkString* inputDecls, SkString* outputDecls) const { in getVertexDecls() [all …]
|
D | GrGLSLVarying.h | 51 friend class GrGLSLVaryingHandler; variable 71 class GrGLSLVaryingHandler { 73 explicit GrGLSLVaryingHandler(GrGLSLProgramBuilder* program) in GrGLSLVaryingHandler() function 84 virtual ~GrGLSLVaryingHandler() {} in ~GrGLSLVaryingHandler()
|
D | GrGLSLPrimitiveProcessor.h | 20 class GrGLSLVaryingHandler; variable 72 GrGLSLVaryingHandler* varyingHandler, in EmitArgs() 100 GrGLSLVaryingHandler* fVaryingHandler;
|
D | GrGLSLGeometryProcessor.h | 33 GrGLSLVaryingHandler* varyingHandler, in emitTransforms() 44 GrGLSLVaryingHandler*,
|
D | GrGLSLProgramBuilder.h | 24 class GrGLSLVaryingHandler; variable 85 virtual GrGLSLVaryingHandler* varyingHandler() = 0;
|
D | GrGLSLGeometryProcessor.cpp | 27 GrGLSLVaryingHandler* varyingHandler, in emitTransforms()
|
D | GrGLSLShaderBuilder.h | 263 friend class GrGLSLVaryingHandler; // to access noperspective interpolation feature. variable
|
/external/skia/src/gpu/vk/ |
D | GrVkVaryingHandler.h | 13 class GrVkVaryingHandler : public GrGLSLVaryingHandler { 17 typedef GrGLSLVaryingHandler::VarArray VarArray; 24 typedef GrGLSLVaryingHandler INHERITED;
|
D | GrVkPipelineStateBuilder.h | 70 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler()
|
/external/skia/src/gpu/gl/ |
D | GrGLVaryingHandler.h | 15 class GrGLVaryingHandler : public GrGLSLVaryingHandler { 33 typedef GrGLSLVaryingHandler INHERITED;
|
D | GrGLVaryingHandler.cpp | 14 GrGLSLVaryingHandler::VaryingHandle GrGLVaryingHandler::addPathProcessingVarying( in addPathProcessingVarying()
|
/external/skia/src/gpu/ccpr/ |
D | GrCCPRCubicProcessor.h | 55 void resetVaryings(GrGLSLVaryingHandler* varyingHandler) override { in resetVaryings() 87 void resetVaryings(GrGLSLVaryingHandler* varyingHandler) override { in resetVaryings() 121 void resetVaryings(GrGLSLVaryingHandler* varyingHandler) override { in resetVaryings()
|
D | GrCCPRQuadraticProcessor.h | 37 void resetVaryings(GrGLSLVaryingHandler* varyingHandler) override { in resetVaryings() 89 void resetVaryings(GrGLSLVaryingHandler* varyingHandler) override { in resetVaryings()
|
D | GrCCPRTriangleProcessor.h | 81 void resetVaryings(GrGLSLVaryingHandler* varyingHandler) override { in resetVaryings()
|
D | GrCCPRCoverageProcessor.h | 147 virtual void resetVaryings(GrGLSLVaryingHandler*) {} in resetVaryings() argument
|
D | GrCCPRPathProcessor.cpp | 118 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
|
D | GrCCPRCoverageProcessor.cpp | 96 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
|
/external/skia/src/gpu/instanced/ |
D | InstanceProcessor.cpp | 156 void init(GrGLSLVaryingHandler*, GrGLSLVertexBuilder*); 161 void initInnerShape(GrGLSLVaryingHandler*, GrGLSLVertexBuilder*); 191 virtual void onInit(GrGLSLVaryingHandler*, GrGLSLVertexBuilder*) = 0; 195 virtual void onInitInnerShape(GrGLSLVaryingHandler*, GrGLSLVertexBuilder*) = 0; 222 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode() 409 void GLSLInstanceProcessor::Backend::init(GrGLSLVaryingHandler* varyingHandler, in init() 531 void GLSLInstanceProcessor::Backend::initInnerShape(GrGLSLVaryingHandler* varyingHandler, in initInnerShape() 577 void onInit(GrGLSLVaryingHandler*, GrGLSLVertexBuilder*) override; 581 void onInitInnerShape(GrGLSLVaryingHandler*, GrGLSLVertexBuilder*) override; 592 void GLSLInstanceProcessor::BackendNonAA::onInit(GrGLSLVaryingHandler* varyingHandler, in onInit() [all …]
|
/external/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.h | 68 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler()
|
/external/skia/src/gpu/effects/ |
D | GrShadowGeoProc.cpp | 23 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
|
D | GrDistanceFieldGeoProc.cpp | 38 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode() 320 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode() 559 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
|
D | GrBezierEffect.cpp | 74 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode() 335 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode() 542 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
|
D | GrBitmapTextGeoProc.cpp | 26 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
|
/external/skia/src/gpu/ |
D | GrPathProcessor.cpp | 50 void emitTransforms(GrGLSLVaryingHandler* varyingHandler, in emitTransforms()
|
/external/skia/tests/ |
D | GrPipelineDynamicStateTest.cpp | 89 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
|