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Searched refs:GrGLSLVaryingHandler (Results 1 – 25 of 31) sorted by relevance

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/external/skia/src/gpu/glsl/
DGrGLSLVarying.cpp12 void GrGLSLVaryingHandler::addPassThroughAttribute(const GrGeometryProcessor::Attribute* input, in addPassThroughAttribute()
20 void GrGLSLVaryingHandler::addFlatPassThroughAttribute(const GrGeometryProcessor::Attribute* input, in addFlatPassThroughAttribute()
29 void GrGLSLVaryingHandler::writePassThroughAttribute(const GrGeometryProcessor::Attribute* input, in writePassThroughAttribute()
36 void GrGLSLVaryingHandler::internalAddVarying(const char* name, in internalAddVarying()
65 void GrGLSLVaryingHandler::emitAttributes(const GrGeometryProcessor& gp) { in emitAttributes()
77 void GrGLSLVaryingHandler::addAttribute(const GrShaderVar& var) { in addAttribute()
89 void GrGLSLVaryingHandler::setNoPerspective() { in setNoPerspective()
105 void GrGLSLVaryingHandler::finalize() { in finalize()
132 void GrGLSLVaryingHandler::appendDecls(const VarArray& vars, SkString* out) const { in appendDecls()
139 void GrGLSLVaryingHandler::getVertexDecls(SkString* inputDecls, SkString* outputDecls) const { in getVertexDecls()
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DGrGLSLVarying.h51 friend class GrGLSLVaryingHandler; variable
71 class GrGLSLVaryingHandler {
73 explicit GrGLSLVaryingHandler(GrGLSLProgramBuilder* program) in GrGLSLVaryingHandler() function
84 virtual ~GrGLSLVaryingHandler() {} in ~GrGLSLVaryingHandler()
DGrGLSLPrimitiveProcessor.h20 class GrGLSLVaryingHandler; variable
72 GrGLSLVaryingHandler* varyingHandler, in EmitArgs()
100 GrGLSLVaryingHandler* fVaryingHandler;
DGrGLSLGeometryProcessor.h33 GrGLSLVaryingHandler* varyingHandler, in emitTransforms()
44 GrGLSLVaryingHandler*,
DGrGLSLProgramBuilder.h24 class GrGLSLVaryingHandler; variable
85 virtual GrGLSLVaryingHandler* varyingHandler() = 0;
DGrGLSLGeometryProcessor.cpp27 GrGLSLVaryingHandler* varyingHandler, in emitTransforms()
DGrGLSLShaderBuilder.h263 friend class GrGLSLVaryingHandler; // to access noperspective interpolation feature. variable
/external/skia/src/gpu/vk/
DGrVkVaryingHandler.h13 class GrVkVaryingHandler : public GrGLSLVaryingHandler {
17 typedef GrGLSLVaryingHandler::VarArray VarArray;
24 typedef GrGLSLVaryingHandler INHERITED;
DGrVkPipelineStateBuilder.h70 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler()
/external/skia/src/gpu/gl/
DGrGLVaryingHandler.h15 class GrGLVaryingHandler : public GrGLSLVaryingHandler {
33 typedef GrGLSLVaryingHandler INHERITED;
DGrGLVaryingHandler.cpp14 GrGLSLVaryingHandler::VaryingHandle GrGLVaryingHandler::addPathProcessingVarying( in addPathProcessingVarying()
/external/skia/src/gpu/ccpr/
DGrCCPRCubicProcessor.h55 void resetVaryings(GrGLSLVaryingHandler* varyingHandler) override { in resetVaryings()
87 void resetVaryings(GrGLSLVaryingHandler* varyingHandler) override { in resetVaryings()
121 void resetVaryings(GrGLSLVaryingHandler* varyingHandler) override { in resetVaryings()
DGrCCPRQuadraticProcessor.h37 void resetVaryings(GrGLSLVaryingHandler* varyingHandler) override { in resetVaryings()
89 void resetVaryings(GrGLSLVaryingHandler* varyingHandler) override { in resetVaryings()
DGrCCPRTriangleProcessor.h81 void resetVaryings(GrGLSLVaryingHandler* varyingHandler) override { in resetVaryings()
DGrCCPRCoverageProcessor.h147 virtual void resetVaryings(GrGLSLVaryingHandler*) {} in resetVaryings() argument
DGrCCPRPathProcessor.cpp118 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
DGrCCPRCoverageProcessor.cpp96 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
/external/skia/src/gpu/instanced/
DInstanceProcessor.cpp156 void init(GrGLSLVaryingHandler*, GrGLSLVertexBuilder*);
161 void initInnerShape(GrGLSLVaryingHandler*, GrGLSLVertexBuilder*);
191 virtual void onInit(GrGLSLVaryingHandler*, GrGLSLVertexBuilder*) = 0;
195 virtual void onInitInnerShape(GrGLSLVaryingHandler*, GrGLSLVertexBuilder*) = 0;
222 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
409 void GLSLInstanceProcessor::Backend::init(GrGLSLVaryingHandler* varyingHandler, in init()
531 void GLSLInstanceProcessor::Backend::initInnerShape(GrGLSLVaryingHandler* varyingHandler, in initInnerShape()
577 void onInit(GrGLSLVaryingHandler*, GrGLSLVertexBuilder*) override;
581 void onInitInnerShape(GrGLSLVaryingHandler*, GrGLSLVertexBuilder*) override;
592 void GLSLInstanceProcessor::BackendNonAA::onInit(GrGLSLVaryingHandler* varyingHandler, in onInit()
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/external/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.h68 GrGLSLVaryingHandler* varyingHandler() override { return &fVaryingHandler; } in varyingHandler()
/external/skia/src/gpu/effects/
DGrShadowGeoProc.cpp23 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
DGrDistanceFieldGeoProc.cpp38 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
320 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
559 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
DGrBezierEffect.cpp74 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
335 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
542 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
DGrBitmapTextGeoProc.cpp26 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()
/external/skia/src/gpu/
DGrPathProcessor.cpp50 void emitTransforms(GrGLSLVaryingHandler* varyingHandler, in emitTransforms()
/external/skia/tests/
DGrPipelineDynamicStateTest.cpp89 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler; in onEmitCode()

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