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Searched refs:GrPerlinNoise2Effect (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/shaders/
DSkPerlinNoiseShader.cpp678 class GrPerlinNoise2Effect : public GrFragmentProcessor { class
687 new GrPerlinNoise2Effect(type, numOctaves, stitchTiles, in Make()
713 const GrPerlinNoise2Effect& s = sBase.cast<GrPerlinNoise2Effect>(); in onIsEqual()
721 GrPerlinNoise2Effect(SkPerlinNoiseShaderImpl::Type type, int numOctaves, bool stitchTiles, in GrPerlinNoise2Effect() function in GrPerlinNoise2Effect
733 this->initClassID<GrPerlinNoise2Effect>(); in GrPerlinNoise2Effect()
754 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrPerlinNoise2Effect);
757 sk_sp<GrFragmentProcessor> GrPerlinNoise2Effect::TestCreate(GrProcessorTestData* d) { in TestCreate()
780 const GrPerlinNoise2Effect& pne = args.fFp.cast<GrPerlinNoise2Effect>(); in emitCode()
1033 const GrPerlinNoise2Effect& turbulence = processor.cast<GrPerlinNoise2Effect>(); in GenKey()
1062 const GrPerlinNoise2Effect& turbulence = processor.cast<GrPerlinNoise2Effect>(); in onSetData()
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