/external/skia/src/gpu/vk/ |
D | GrVkTexture.cpp | 29 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture() function in GrVkTexture 43 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture() function in GrVkTexture 59 GrVkTexture::GrVkTexture(GrVkGpu* gpu, in GrVkTexture() function in GrVkTexture 72 sk_sp<GrVkTexture> GrVkTexture::CreateNewTexture(GrVkGpu* gpu, SkBudgeted budgeted, in CreateNewTexture() 90 return sk_sp<GrVkTexture>(new GrVkTexture(gpu, budgeted, desc, info, imageView)); in CreateNewTexture() 93 sk_sp<GrVkTexture> GrVkTexture::MakeWrappedTexture(GrVkGpu* gpu, in MakeWrappedTexture() 110 return sk_sp<GrVkTexture>(new GrVkTexture(gpu, kWrapped, desc, *info, imageView, wrapped)); in MakeWrappedTexture() 113 GrVkTexture::~GrVkTexture() { in ~GrVkTexture() 119 void GrVkTexture::onRelease() { in onRelease() 136 void GrVkTexture::onAbandon() { in onAbandon() [all …]
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D | GrVkTexture.h | 18 class GrVkTexture : public GrTexture, public virtual GrVkImage { 20 static sk_sp<GrVkTexture> CreateNewTexture(GrVkGpu*, SkBudgeted budgeted, const GrSurfaceDesc&, 23 static sk_sp<GrVkTexture> MakeWrappedTexture(GrVkGpu*, const GrSurfaceDesc&, 26 ~GrVkTexture() override; 44 GrVkTexture(GrVkGpu*, const GrSurfaceDesc&, const GrVkImageInfo&, const GrVkImageView*, 54 GrVkTexture(GrVkGpu*, SkBudgeted, const GrSurfaceDesc&, 56 GrVkTexture(GrVkGpu*, Wrapped, const GrSurfaceDesc&,
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D | GrVkTextureRenderTarget.h | 26 class GrVkTextureRenderTarget: public GrVkTexture, public GrVkRenderTarget { 42 GrVkTexture::onAbandon(); in onAbandon() 47 GrVkTexture::onRelease(); in onRelease()
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D | GrVkTextureRenderTarget.cpp | 32 , GrVkTexture(gpu, desc, info, texView, GrVkImage::kNot_Wrapped) in GrVkTextureRenderTarget() 46 , GrVkTexture(gpu, desc, info, texView, GrVkImage::kNot_Wrapped) in GrVkTextureRenderTarget() 61 , GrVkTexture(gpu, desc, info, texView, wrapped) in GrVkTextureRenderTarget() 75 , GrVkTexture(gpu, desc, info, texView, wrapped) in GrVkTextureRenderTarget()
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D | GrVkGpu.h | 32 class GrVkTexture; variable 142 void generateMipmap(GrVkTexture* tex); 241 bool uploadTexDataLinear(GrVkTexture* tex, 246 bool uploadTexDataOptimal(GrVkTexture* tex,
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D | GrVkGpu.cpp | 379 GrVkTexture* vkTex = static_cast<GrVkTexture*>(surface->asTexture()); in onWritePixels() 434 GrVkTexture* vkTex = static_cast<GrVkTexture*>(texture); in onTransferPixels() 521 dstImage = static_cast<GrVkTexture*>(dst->asTexture()); in resolveImage() 556 bool GrVkGpu::uploadTexDataLinear(GrVkTexture* tex, in uploadTexDataLinear() 622 bool GrVkGpu::uploadTexDataOptimal(GrVkTexture* tex, in uploadTexDataOptimal() 799 sk_sp<GrVkTexture> tex; in onCreateTexture() 804 tex = GrVkTexture::CreateNewTexture(this, budgeted, desc, imageDesc); in onCreateTexture() 892 return GrVkTexture::MakeWrappedTexture(this, surfDesc, ownership, info); in onWrapBackendTexture() 959 void GrVkGpu::generateMipmap(GrVkTexture* tex) { in generateMipmap() 1719 dstImage = static_cast<GrVkTexture*>(dst->asTexture()); in onCopySurface() [all …]
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D | GrVkGpuCommandBuffer.cpp | 512 static void set_texture_layout(GrVkTexture* vkTexture, GrVkGpu* gpu) { in set_texture_layout() 526 GrVkTexture* vkTexture = static_cast<GrVkTexture*>(sampler.peekTexture()); in prepare_sampled_images() 567 set_texture_layout(static_cast<GrVkTexture*>(dstTexture), fGpu); in onDraw()
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D | GrVkCopyManager.cpp | 171 GrVkTexture* srcTex = static_cast<GrVkTexture*>(src->asTexture()); in copySurfaceAsDraw()
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D | GrVkPipelineState.cpp | 381 GrVkTexture* texture = static_cast<GrVkTexture*>(textureBindings[i]->peekTexture()); in writeSamplers()
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/external/skia/gn/ |
D | gpu.gni | 571 "$_src/gpu/vk/GrVkTexture.cpp", 572 "$_src/gpu/vk/GrVkTexture.h",
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/external/skia/ |
D | Android.bp | 581 "src/gpu/vk/GrVkTexture.cpp",
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