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Searched refs:HasChannel (Results 1 – 9 of 9) sorted by relevance

/external/webrtc/webrtc/modules/video_render/ios/
Dvideo_render_ios_gles20.h42 bool HasChannel(int channel);
Dvideo_render_ios_gles20.mm106 if (HasChannel(channel)) {
147 bool VideoRenderIosGles20::HasChannel(int channel) { function
/external/webrtc/webrtc/modules/video_render/mac/
Dvideo_render_agl.h103 bool HasChannel(int channel);
Dvideo_render_nsopengl.h121 bool HasChannel(int channel);
Dvideo_render_agl.cc767 if (HasChannel(channel)) in CreateAGLChannel()
895 bool VideoRenderAGL::HasChannel(int channel) in HasChannel() function in webrtc::VideoRenderAGL
Dvideo_render_nsopengl.mm737 if (HasChannel(channel))
900 bool VideoRenderNSOpenGL::HasChannel(int channel)
/external/webrtc/webrtc/p2p/base/
Dtransport.h203 bool HasChannel(int component) { in HasChannel() function
Dtransport.cc326 if (!HasChannel(cand.component())) { in AddRemoteCandidates()
Dp2ptransportchannel_unittest.cc231 bool HasChannel(cricket::TransportChannel* ch) { in HasChannel() function
235 if (!HasChannel(ch)) return NULL; in GetChannelData()
267 if (ep1_.HasChannel(channel)) in GetChannelData()
731 if (ep1_.HasChannel(ch)) { in GetEndpoint()
733 } else if (ep2_.HasChannel(ch)) { in GetEndpoint()