Searched refs:HasChannel (Results 1 – 9 of 9) sorted by relevance
42 bool HasChannel(int channel);
106 if (HasChannel(channel)) {147 bool VideoRenderIosGles20::HasChannel(int channel) { function
103 bool HasChannel(int channel);
121 bool HasChannel(int channel);
767 if (HasChannel(channel)) in CreateAGLChannel()895 bool VideoRenderAGL::HasChannel(int channel) in HasChannel() function in webrtc::VideoRenderAGL
737 if (HasChannel(channel))900 bool VideoRenderNSOpenGL::HasChannel(int channel)
203 bool HasChannel(int component) { in HasChannel() function
326 if (!HasChannel(cand.component())) { in AddRemoteCandidates()
231 bool HasChannel(cricket::TransportChannel* ch) { in HasChannel() function235 if (!HasChannel(ch)) return NULL; in GetChannelData()267 if (ep1_.HasChannel(channel)) in GetChannelData()731 if (ep1_.HasChannel(ch)) { in GetEndpoint()733 } else if (ep2_.HasChannel(ch)) { in GetEndpoint()