Searched refs:HasValidInstrHeights (Results 1 – 2 of 2) sorted by relevance
160 HasValidInstrDepths(false), HasValidInstrHeights(false) {} in TraceBlockInfo()174 void invalidateHeight() { InstrHeight = ~0u; HasValidInstrHeights = false; } in invalidateHeight()205 bool HasValidInstrHeights; member
760 assert(TBI.HasValidInstrHeights && "Missing height info"); in computeCrossBlockCriticalPath()823 if (TBI.HasValidInstrHeights) in computeInstrDepths()854 if (!TBI.HasValidInstrHeights) { in computeInstrDepths()984 if (TBI.HasValidInstrHeights) in computeInstrHeights()1025 TBI.HasValidInstrHeights = true; in computeInstrHeights()1143 if (!TBI.HasValidInstrHeights) in getTrace()1294 if (HasValidInstrHeights) in print()1298 if (HasValidInstrDepths && HasValidInstrHeights) in print()1309 if (TBI.HasValidInstrDepths && TBI.HasValidInstrHeights) in print()