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Searched refs:HasX86_64 (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/Target/X86/
DX86Subtarget.cpp255 HasX86_64 = true; in AutoDetectSubtargetFeatures()
281 , HasX86_64(false) in X86Subtarget()
333 HasX86_64 = true; ToggleFeature(X86::Feature64Bit); in X86Subtarget()
359 << ", 64bit " << HasX86_64 << "\n"); in X86Subtarget()
360 assert((!In64BitMode || HasX86_64) && in X86Subtarget()
DX86Subtarget.h70 bool HasX86_64; variable
DX86.td71 def Feature64Bit : SubtargetFeature<"64bit", "HasX86_64", "true",
DX86GenSubtargetInfo.inc161 if ((Bits & X86::Feature64Bit) != 0) HasX86_64 = true;
/external/llvm/lib/Target/X86/
DX86Subtarget.cpp220 << ", 64bit " << HasX86_64 << "\n"); in initSubtargetFeatures()
221 assert((!In64BitMode || HasX86_64) && in initSubtargetFeatures()
238 HasX86_64 = false; in initializeEnvironment()
DX86Subtarget.h82 bool HasX86_64; variable
DX86.td92 def Feature64Bit : SubtargetFeature<"64bit", "HasX86_64", "true",