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Searched refs:HotSpotSystem (Results 1 – 10 of 10) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DNPCComponent.java155 HotSpotSystem hotSpotSystem = sSystemRegistry.hotSpotSystem; in update()
167 …if (hotSpot >= HotSpotSystem.HotSpotType.NPC_GO_RIGHT && hotSpot <= HotSpotSystem.HotSpotType.NPC_… in update()
171 } else if (hotSpot == HotSpotSystem.HotSpotType.ATTACK && !mPauseOnAttack) { in update()
174 } else if (hotSpot == HotSpotSystem.HotSpotType.NPC_RUN_QUEUED_COMMANDS) { in update()
178 } else if (hotSpot > HotSpotSystem.HotSpotType.NONE) { in update()
217 case HotSpotSystem.HotSpotType.WAIT_SHORT: in executeCommand()
223 case HotSpotSystem.HotSpotType.WAIT_MEDIUM: in executeCommand()
229 case HotSpotSystem.HotSpotType.WAIT_LONG: in executeCommand()
235 case HotSpotSystem.HotSpotType.ATTACK: in executeCommand()
247 case HotSpotSystem.HotSpotType.TALK: in executeCommand()
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DSelectDialogComponent.java40 HotSpotSystem hotSpot = sSystemRegistry.hotSpotSystem; in update()
49 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_1_1: in update()
50 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_1_2: in update()
51 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_1_3: in update()
52 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_1_4: in update()
53 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_1_5: in update()
54 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_2_1: in update()
55 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_2_2: in update()
56 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_2_3: in update()
57 case HotSpotSystem.HotSpotType.NPC_SELECT_DIALOG_2_4: in update()
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DHotSpotSystem.java26 public class HotSpotSystem extends BaseObject { class
82 public HotSpotSystem() { in HotSpotSystem() method in HotSpotSystem
DPatrolComponent.java20 import com.replica.replicaisland.HotSpotSystem.HotSpotType;
91 int hotSpot = HotSpotSystem.HotSpotType.NONE; in update()
92 HotSpotSystem hotSpotSystem = sSystemRegistry.hotSpotSystem; in update()
DLifetimeComponent.java104 HotSpotSystem hotSpot = sSystemRegistry.hotSpotSystem; in update()
108 parentObject.getPosition().y + 10.0f) == HotSpotSystem.HotSpotType.DIE) { in update()
DObjectRegistry.java46 public HotSpotSystem hotSpotSystem;
DAnimationComponent.java289 HotSpotSystem hotSpot = sSystemRegistry.hotSpotSystem; in update()
293 … parentObject.getPosition().y + 10.0f) == HotSpotSystem.HotSpotType.DIE) { in update()
DLevelSystem.java168 HotSpotSystem hotSpots = sSystemRegistry.hotSpotSystem; in loadLevel()
DPlayerComponent.java280 HotSpotSystem hotSpot = sSystemRegistry.hotSpotSystem; in update()
284 … parentObject.getPosition().y + 10.0f) == HotSpotSystem.HotSpotType.DIE) { in update()
DGame.java132 BaseObject.sSystemRegistry.hotSpotSystem = new HotSpotSystem(); in bootstrap()