Searched refs:I830_STPREG_ST1 (Results 1 – 3 of 3) sorted by relevance
480 i830->state.Stipple[I830_STPREG_ST1] &= ~ST1_ENABLE; in i830PolygonStipple()517 i830->state.Stipple[I830_STPREG_ST1] &= ~0xffff; in i830PolygonStipple()518 i830->state.Stipple[I830_STPREG_ST1] |= newMask; in i830PolygonStipple()522 i830->state.Stipple[I830_STPREG_ST1] |= ST1_ENABLE; in i830PolygonStipple()896 i830->state.Stipple[I830_STPREG_ST1] &= ~ST1_ENABLE; in i830Enable()898 i830->state.Stipple[I830_STPREG_ST1] |= ST1_ENABLE; in i830Enable()
90 #define I830_STPREG_ST1 1 macro
209 GLuint st1 = i830->state.Stipple[I830_STPREG_ST1]; in i830_reduced_primitive_state()226 if (st1 != i830->state.Stipple[I830_STPREG_ST1]) { in i830_reduced_primitive_state()230 i830->state.Stipple[I830_STPREG_ST1] = st1; in i830_reduced_primitive_state()