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Searched refs:IDirect3DDevice8_GetCurrentTexturePalette (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/include/Direct3D/
Dd3d8.h423 #define IDirect3DDevice8_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a) macro
521 #define IDirect3DDevice8_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a) macro