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Searched refs:IDirect3DDevice8_GetRenderState (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/include/Direct3D/
Dd3d8.h405 #define IDirect3DDevice8_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b) macro
503 #define IDirect3DDevice8_GetRenderState(p,a,b) (p)->GetRenderState(a,b) macro