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Searched refs:IDirect3DIndexBuffer8_SetPriority (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/include/Direct3D/
Dd3d8.h1025 #define IDirect3DIndexBuffer8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) macro
1040 #define IDirect3DIndexBuffer8_SetPriority(p,a) (p)->SetPriority(a) macro