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Searched refs:IIDs (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/Target/PowerPC/
DPPCISelLowering.cpp4035 static const unsigned IIDs[] = { // Intrinsic to use for each size. in LowerBUILD_VECTOR() local
4039 Res = BuildIntrinsicOp(IIDs[SplatSize-1], Res, Res, DAG, dl); in LowerBUILD_VECTOR()
4046 static const unsigned IIDs[] = { // Intrinsic to use for each size. in LowerBUILD_VECTOR() local
4050 Res = BuildIntrinsicOp(IIDs[SplatSize-1], Res, Res, DAG, dl); in LowerBUILD_VECTOR()
4057 static const unsigned IIDs[] = { // Intrinsic to use for each size. in LowerBUILD_VECTOR() local
4061 Res = BuildIntrinsicOp(IIDs[SplatSize-1], Res, Res, DAG, dl); in LowerBUILD_VECTOR()
4069 static const unsigned IIDs[] = { // Intrinsic to use for each size. in LowerBUILD_VECTOR() local
4073 Res = BuildIntrinsicOp(IIDs[SplatSize-1], Res, Res, DAG, dl); in LowerBUILD_VECTOR()
/external/llvm/lib/Target/PowerPC/
DPPCISelLowering.cpp7288 static const unsigned IIDs[] = { // Intrinsic to use for each size. in LowerBUILD_VECTOR() local
7292 Res = BuildIntrinsicOp(IIDs[SplatSize-1], Res, Res, DAG, dl); in LowerBUILD_VECTOR()
7299 static const unsigned IIDs[] = { // Intrinsic to use for each size. in LowerBUILD_VECTOR() local
7303 Res = BuildIntrinsicOp(IIDs[SplatSize-1], Res, Res, DAG, dl); in LowerBUILD_VECTOR()
7310 static const unsigned IIDs[] = { // Intrinsic to use for each size. in LowerBUILD_VECTOR() local
7314 Res = BuildIntrinsicOp(IIDs[SplatSize-1], Res, Res, DAG, dl); in LowerBUILD_VECTOR()
7322 static const unsigned IIDs[] = { // Intrinsic to use for each size. in LowerBUILD_VECTOR() local
7326 Res = BuildIntrinsicOp(IIDs[SplatSize-1], Res, Res, DAG, dl); in LowerBUILD_VECTOR()