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Searched refs:ILO_DEBUG_HANG (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/ilo/core/
Dilo_debug.c38 { "hang", ILO_DEBUG_HANG, "Detect GPU hangs" },
Dilo_debug.h50 ILO_DEBUG_HANG = 1 << 7, enumerator
Dilo_builder.h178 if (unlikely(ilo_debug & (ILO_DEBUG_BATCH | ILO_DEBUG_HANG))) { in ilo_builder_writer_checked_record()
/external/mesa3d/src/gallium/drivers/ilo/
Dilo_cp.c114 if (likely(!(ilo_debug & ILO_DEBUG_HANG))) in ilo_cp_detect_hang()