Searched refs:ILO_DIRTY_FS (Results 1 – 2 of 2) sorted by relevance
125 ILO_DIRTY_FS = 1 << ILO_STATE_FS, enumerator
330 state = ILO_DIRTY_FS; in finalize_shader_states()401 if (ilo->state_vector.dirty & (ILO_DIRTY_CBUF | ILO_DIRTY_FS)) in finalize_constant_buffers()554 ILO_DIRTY_GS | ILO_DIRTY_FS))) in finalize_urb()1313 vec->dirty |= ILO_DIRTY_FS; in ilo_bind_fs_state()