Searched refs:InDebugMap (Results 1 – 1 of 1) sorted by relevance
194 bool InDebugMap : 1;///< Was this DIE's entity found in the map? member2053 Info.InDebugMap = true; in hasValidRelocation()2088 MyInfo.InDebugMap = true; in shouldKeepVariableDIE()2683 uint16_t Tag, bool InDebugMap, bool SkipPC, in shouldSkipAttribute() argument2700 !InDebugMap)) && in shouldSkipAttribute()2782 if (!Info.InDebugMap) in cloneDIE()2788 if (shouldSkipAttribute(AttrSpec, Die->getTag(), Info.InDebugMap, in cloneDIE()2815 if ((Info.InDebugMap || AttrInfo.HasLowPc) && in cloneDIE()