Searched refs:IsDirect (Results 1 – 5 of 5) sorted by relevance
234 if (IsDirect()) { in ReturnCallRuntime()243 if (IsDirect()) { in ReturnCallStub()253 if (IsDirect()) { in ReturnCallStub()261 if (IsDirect()) { in Return()268 bool IsDirect() const { return out_ == nullptr; } in IsDirect() function
636 bool IsDirect = Func != nullptr; in selectCall() local640 Opc = IsDirect ? WebAssembly::CALL_VOID : WebAssembly::CALL_INDIRECT_VOID; in selectCall()648 Opc = IsDirect ? WebAssembly::CALL_I32 : WebAssembly::CALL_INDIRECT_I32; in selectCall()652 Opc = IsDirect ? WebAssembly::CALL_I64 : WebAssembly::CALL_INDIRECT_I64; in selectCall()656 Opc = IsDirect ? WebAssembly::CALL_F32 : WebAssembly::CALL_INDIRECT_F32; in selectCall()660 Opc = IsDirect ? WebAssembly::CALL_F64 : WebAssembly::CALL_INDIRECT_F64; in selectCall()703 if (IsDirect) in selectCall()
73 Bool (*IsDirect)(Display *dpy, GLXContext ctx); member
257 return t->IsDirect(dpy, ctx); in glXIsDirect()
2906 glx.IsDirect = Fake_glXIsDirect; in _mesa_GetGLXDispatchTable()