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Searched refs:IsDirect (Results 1 – 5 of 5) sorted by relevance

/external/v8/src/ic/
Daccessor-assembler.h234 if (IsDirect()) { in ReturnCallRuntime()
243 if (IsDirect()) { in ReturnCallStub()
253 if (IsDirect()) { in ReturnCallStub()
261 if (IsDirect()) { in Return()
268 bool IsDirect() const { return out_ == nullptr; } in IsDirect() function
/external/llvm/lib/Target/WebAssembly/
DWebAssemblyFastISel.cpp636 bool IsDirect = Func != nullptr; in selectCall() local
640 Opc = IsDirect ? WebAssembly::CALL_VOID : WebAssembly::CALL_INDIRECT_VOID; in selectCall()
648 Opc = IsDirect ? WebAssembly::CALL_I32 : WebAssembly::CALL_INDIRECT_I32; in selectCall()
652 Opc = IsDirect ? WebAssembly::CALL_I64 : WebAssembly::CALL_INDIRECT_I64; in selectCall()
656 Opc = IsDirect ? WebAssembly::CALL_F32 : WebAssembly::CALL_INDIRECT_F32; in selectCall()
660 Opc = IsDirect ? WebAssembly::CALL_F64 : WebAssembly::CALL_INDIRECT_F64; in selectCall()
703 if (IsDirect) in selectCall()
/external/mesa3d/src/mesa/drivers/x11/
Dglxapi.h73 Bool (*IsDirect)(Display *dpy, GLXContext ctx); member
Dglxapi.c257 return t->IsDirect(dpy, ctx); in glXIsDirect()
Dfakeglx.c2906 glx.IsDirect = Fake_glXIsDirect; in _mesa_GetGLXDispatchTable()