Searched refs:JavaScriptCallFrame (Results 1 – 6 of 6) sorted by relevance
43 class JavaScriptCallFrame {45 static std::unique_ptr<JavaScriptCallFrame> create( in create()47 return std::unique_ptr<JavaScriptCallFrame>( in create()48 new JavaScriptCallFrame(debuggerContext, callFrame)); in create()50 ~JavaScriptCallFrame();65 JavaScriptCallFrame(v8::Local<v8::Context> debuggerContext,74 DISALLOW_COPY_AND_ASSIGN(JavaScriptCallFrame);77 using JavaScriptCallFrames = std::vector<std::unique_ptr<JavaScriptCallFrame>>;
38 JavaScriptCallFrame::JavaScriptCallFrame(v8::Local<v8::Context> debuggerContext, in JavaScriptCallFrame() function in v8_inspector::JavaScriptCallFrame44 JavaScriptCallFrame::~JavaScriptCallFrame() {} in ~JavaScriptCallFrame()46 int JavaScriptCallFrame::callV8FunctionReturnInt(const char* name) const { in callV8FunctionReturnInt()64 int JavaScriptCallFrame::contextId() const { in contextId()68 bool JavaScriptCallFrame::isAtReturn() const { in isAtReturn()82 v8::MaybeLocal<v8::Object> JavaScriptCallFrame::details() const { in details()100 v8::MaybeLocal<v8::Value> JavaScriptCallFrame::evaluate( in evaluate()116 v8::MaybeLocal<v8::Value> JavaScriptCallFrame::restart() { in restart()134 v8::MaybeLocal<v8::Value> JavaScriptCallFrame::setVariableValue( in setVariableValue()
40 var JavaScriptCallFrame; variable
19 class JavaScriptCallFrame; variable
652 JavaScriptCallFrame* frame = in stepOver()888 const std::unique_ptr<JavaScriptCallFrame>& currentCallFrame = in currentCallFrames()
501 callFrames.push_back(JavaScriptCallFrame::create( in currentCallFrames()