Searched refs:LIMIT_CASE (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/gles3/functional/ |
D | es3fImplementationLimitTests.cpp | 435 #define LIMIT_CASE(NAME, PARAM, TYPE, MIN_VAL) \ in init() macro 438 LIMIT_CASE(max_element_index, GL_MAX_ELEMENT_INDEX, GLint64, (1<<24)-1); in init() 439 LIMIT_CASE(subpixel_bits, GL_SUBPIXEL_BITS, GLint, 4); in init() 440 LIMIT_CASE(max_3d_texture_size, GL_MAX_3D_TEXTURE_SIZE, GLint, 256); in init() 441 LIMIT_CASE(max_texture_size, GL_MAX_TEXTURE_SIZE, GLint, 2048); in init() 442 LIMIT_CASE(max_array_texture_layers, GL_MAX_ARRAY_TEXTURE_LAYERS, GLint, 256); in init() 443 LIMIT_CASE(max_texture_lod_bias, GL_MAX_TEXTURE_LOD_BIAS, GLfloat, 2.0f); in init() 444 LIMIT_CASE(max_cube_map_texture_size, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GLint, 2048); in init() 445 LIMIT_CASE(max_renderbuffer_size, GL_MAX_RENDERBUFFER_SIZE, GLint, 2048); in init() 446 LIMIT_CASE(max_draw_buffers, GL_MAX_DRAW_BUFFERS, GLint, 4); in init() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fImplementationLimitTests.cpp | 191 #define LIMIT_CASE(NAME, PARAM, TYPE, MIN_VAL) \ in init() macro 194 LIMIT_CASE(subpixel_bits, GL_SUBPIXEL_BITS, GLint, 4); in init() 195 LIMIT_CASE(max_texture_size, GL_MAX_TEXTURE_SIZE, GLint, 64); in init() 196 LIMIT_CASE(max_cube_map_texture_size, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GLint, 16); in init() 198 LIMIT_CASE(aliased_point_size_range, GL_ALIASED_POINT_SIZE_RANGE, FloatRange, FloatRange(1,1)); in init() 199 LIMIT_CASE(aliased_line_width_range, GL_ALIASED_LINE_WIDTH_RANGE, FloatRange, FloatRange(1,1)); in init() 202 LIMIT_CASE(num_compressed_texture_formats, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GLint, 0); in init() 203 LIMIT_CASE(num_shader_binary_formats, GL_NUM_SHADER_BINARY_FORMATS, GLint, 0); in init() 204 LIMIT_CASE(shader_compiler, GL_SHADER_COMPILER, Boolean, GL_FALSE); in init() 206 LIMIT_CASE(max_vertex_attribs, GL_MAX_VERTEX_ATTRIBS, GLint, 8); in init() [all …]
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