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Searched refs:LIMIT_CASE (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fImplementationLimitTests.cpp435 #define LIMIT_CASE(NAME, PARAM, TYPE, MIN_VAL) \ in init() macro
438 LIMIT_CASE(max_element_index, GL_MAX_ELEMENT_INDEX, GLint64, (1<<24)-1); in init()
439 LIMIT_CASE(subpixel_bits, GL_SUBPIXEL_BITS, GLint, 4); in init()
440 LIMIT_CASE(max_3d_texture_size, GL_MAX_3D_TEXTURE_SIZE, GLint, 256); in init()
441 LIMIT_CASE(max_texture_size, GL_MAX_TEXTURE_SIZE, GLint, 2048); in init()
442 LIMIT_CASE(max_array_texture_layers, GL_MAX_ARRAY_TEXTURE_LAYERS, GLint, 256); in init()
443 LIMIT_CASE(max_texture_lod_bias, GL_MAX_TEXTURE_LOD_BIAS, GLfloat, 2.0f); in init()
444 LIMIT_CASE(max_cube_map_texture_size, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GLint, 2048); in init()
445 LIMIT_CASE(max_renderbuffer_size, GL_MAX_RENDERBUFFER_SIZE, GLint, 2048); in init()
446 LIMIT_CASE(max_draw_buffers, GL_MAX_DRAW_BUFFERS, GLint, 4); in init()
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/external/deqp/modules/gles2/functional/
Des2fImplementationLimitTests.cpp191 #define LIMIT_CASE(NAME, PARAM, TYPE, MIN_VAL) \ in init() macro
194 LIMIT_CASE(subpixel_bits, GL_SUBPIXEL_BITS, GLint, 4); in init()
195 LIMIT_CASE(max_texture_size, GL_MAX_TEXTURE_SIZE, GLint, 64); in init()
196 LIMIT_CASE(max_cube_map_texture_size, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GLint, 16); in init()
198 LIMIT_CASE(aliased_point_size_range, GL_ALIASED_POINT_SIZE_RANGE, FloatRange, FloatRange(1,1)); in init()
199 LIMIT_CASE(aliased_line_width_range, GL_ALIASED_LINE_WIDTH_RANGE, FloatRange, FloatRange(1,1)); in init()
202 LIMIT_CASE(num_compressed_texture_formats, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GLint, 0); in init()
203 LIMIT_CASE(num_shader_binary_formats, GL_NUM_SHADER_BINARY_FORMATS, GLint, 0); in init()
204 LIMIT_CASE(shader_compiler, GL_SHADER_COMPILER, Boolean, GL_FALSE); in init()
206 LIMIT_CASE(max_vertex_attribs, GL_MAX_VERTEX_ATTRIBS, GLint, 8); in init()
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