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Searched refs:LatchTerm (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/Transforms/Utils/
DBasicBlockUtils.cpp261 TerminatorInst *LatchTerm = BB->getTerminator(); in SplitEdge() local
262 if (SplitCriticalEdge(LatchTerm, SuccNum, P)) in SplitEdge()
263 return LatchTerm->getSuccessor(SuccNum); in SplitEdge()
/external/llvm/lib/Transforms/Utils/
DBasicBlockUtils.cpp215 TerminatorInst *LatchTerm = BB->getTerminator(); in SplitEdge() local
216 if (SplitCriticalEdge(LatchTerm, SuccNum, CriticalEdgeSplittingOptions(DT, LI) in SplitEdge()
218 return LatchTerm->getSuccessor(SuccNum); in SplitEdge()