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Searched refs:LockBox (Results 1 – 11 of 11) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DVolumeTexture8.cpp190 …long Direct3DVolumeTexture8::LockBox(unsigned int level, D3DLOCKED_BOX *lockedVolume, const D3DBOX… in LockBox() function in D3D8::Direct3DVolumeTexture8
199 return volumeLevel[level]->LockBox(lockedVolume, box, flags); in LockBox()
DDirect3DVolume8.hpp52 …long __stdcall LockBox(D3DLOCKED_BOX *lockedVolume, const D3DBOX *box, unsigned long flags) overri…
DDirect3DVolumeTexture8.hpp58 …long __stdcall LockBox(unsigned int level, D3DLOCKED_BOX *lockedVolume, const D3DBOX *box, unsigne…
DDirect3DVolume8.cpp138 long Direct3DVolume8::LockBox(D3DLOCKED_BOX *lockedVolume, const D3DBOX *box, unsigned long flags) in LockBox() function in D3D8::Direct3DVolume8
DDirect3DDevice8.cpp4891 sourceVolume->LockBox(&sourceLock, 0, 0); in updateVolume()
4892 destinationVolume->LockBox(&destinationLock, 0, 0); in updateVolume()
/external/swiftshader/src/D3D9/
DDirect3DVolumeTexture9.cpp302 …long Direct3DVolumeTexture9::LockBox(unsigned int level, D3DLOCKED_BOX *lockedVolume, const D3DBOX… in LockBox() function in D3D9::Direct3DVolumeTexture9
313 return volumeLevel[level]->LockBox(lockedVolume, box, flags); in LockBox()
DDirect3DVolume9.hpp52 …long __stdcall LockBox(D3DLOCKED_BOX *lockedVolume, const D3DBOX *box, unsigned long flags) overri…
DDirect3DVolumeTexture9.hpp61 …long __stdcall LockBox(unsigned int level, D3DLOCKED_BOX *lockedVolume, const D3DBOX *box, unsigne…
DDirect3DVolume9.cpp158 long Direct3DVolume9::LockBox(D3DLOCKED_BOX *lockedVolume, const D3DBOX *box, unsigned long flags) in LockBox() function in D3D9::Direct3DVolume9
/external/swiftshader/include/Direct3D/
Dd3d8.h801 …STDMETHOD(LockBox)(THIS_ UINT Level,D3DLOCKED_BOX* pLockedVolume,CONST D3DBOX* pBox,DWORD Flags) P… in DECLARE_INTERFACE_() local
825 #define IDirect3DVolumeTexture8_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d)
845 #define IDirect3DVolumeTexture8_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d)
1121 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX * pLockedVolume,CONST D3DBOX* pBox,DWORD Flags) PURE; in DECLARE_INTERFACE_() local
1137 #define IDirect3DVolume8_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c)
1149 #define IDirect3DVolume8_LockBox(p,a,b,c) (p)->LockBox(a,b,c)
/external/mesa3d/include/D3D9/
Dd3d9.h398 virtual HRESULT WINAPI LockBox(D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags) = 0;
406 …virtual HRESULT WINAPI LockBox(UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD…
1742 …HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox…
1761 #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c)
1789 …HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume,…
1821 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d)