/external/swiftshader/src/D3D8/ |
D | Direct3DVolumeTexture8.cpp | 190 …long Direct3DVolumeTexture8::LockBox(unsigned int level, D3DLOCKED_BOX *lockedVolume, const D3DBOX… in LockBox() function in D3D8::Direct3DVolumeTexture8 199 return volumeLevel[level]->LockBox(lockedVolume, box, flags); in LockBox()
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D | Direct3DVolume8.hpp | 52 …long __stdcall LockBox(D3DLOCKED_BOX *lockedVolume, const D3DBOX *box, unsigned long flags) overri…
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D | Direct3DVolumeTexture8.hpp | 58 …long __stdcall LockBox(unsigned int level, D3DLOCKED_BOX *lockedVolume, const D3DBOX *box, unsigne…
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D | Direct3DVolume8.cpp | 138 long Direct3DVolume8::LockBox(D3DLOCKED_BOX *lockedVolume, const D3DBOX *box, unsigned long flags) in LockBox() function in D3D8::Direct3DVolume8
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D | Direct3DDevice8.cpp | 4891 sourceVolume->LockBox(&sourceLock, 0, 0); in updateVolume() 4892 destinationVolume->LockBox(&destinationLock, 0, 0); in updateVolume()
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/external/swiftshader/src/D3D9/ |
D | Direct3DVolumeTexture9.cpp | 302 …long Direct3DVolumeTexture9::LockBox(unsigned int level, D3DLOCKED_BOX *lockedVolume, const D3DBOX… in LockBox() function in D3D9::Direct3DVolumeTexture9 313 return volumeLevel[level]->LockBox(lockedVolume, box, flags); in LockBox()
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D | Direct3DVolume9.hpp | 52 …long __stdcall LockBox(D3DLOCKED_BOX *lockedVolume, const D3DBOX *box, unsigned long flags) overri…
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D | Direct3DVolumeTexture9.hpp | 61 …long __stdcall LockBox(unsigned int level, D3DLOCKED_BOX *lockedVolume, const D3DBOX *box, unsigne…
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D | Direct3DVolume9.cpp | 158 long Direct3DVolume9::LockBox(D3DLOCKED_BOX *lockedVolume, const D3DBOX *box, unsigned long flags) in LockBox() function in D3D9::Direct3DVolume9
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/external/swiftshader/include/Direct3D/ |
D | d3d8.h | 801 …STDMETHOD(LockBox)(THIS_ UINT Level,D3DLOCKED_BOX* pLockedVolume,CONST D3DBOX* pBox,DWORD Flags) P… in DECLARE_INTERFACE_() local 825 #define IDirect3DVolumeTexture8_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d) 845 #define IDirect3DVolumeTexture8_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d) 1121 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX * pLockedVolume,CONST D3DBOX* pBox,DWORD Flags) PURE; in DECLARE_INTERFACE_() local 1137 #define IDirect3DVolume8_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c) 1149 #define IDirect3DVolume8_LockBox(p,a,b,c) (p)->LockBox(a,b,c)
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/external/mesa3d/include/D3D9/ |
D | d3d9.h | 398 virtual HRESULT WINAPI LockBox(D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD Flags) = 0; 406 …virtual HRESULT WINAPI LockBox(UINT Level, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox, DWORD… 1742 …HRESULT (WINAPI *LockBox)(IDirect3DVolume9 *This, D3DLOCKED_BOX *pLockedVolume, const D3DBOX *pBox… 1761 #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c) 1789 …HRESULT (WINAPI *LockBox)(IDirect3DVolumeTexture9 *This, UINT Level, D3DLOCKED_BOX *pLockedVolume,… 1821 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d)
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