Searched refs:LowInt (Results 1 – 6 of 6) sorted by relevance
711 ctx->Const.Program[MESA_SHADER_FRAGMENT].LowInt.RangeMin = 31; in brw_initialize_context_constants()712 ctx->Const.Program[MESA_SHADER_FRAGMENT].LowInt.RangeMax = 30; in brw_initialize_context_constants()713 ctx->Const.Program[MESA_SHADER_FRAGMENT].LowInt.Precision = 0; in brw_initialize_context_constants()714 …ctx->Const.Program[MESA_SHADER_FRAGMENT].HighInt = ctx->Const.Program[MESA_SHADER_FRAGMENT].LowInt; in brw_initialize_context_constants()715 …x->Const.Program[MESA_SHADER_FRAGMENT].MediumInt = ctx->Const.Program[MESA_SHADER_FRAGMENT].LowInt; in brw_initialize_context_constants()717 ctx->Const.Program[MESA_SHADER_VERTEX].LowInt.RangeMin = 31; in brw_initialize_context_constants()718 ctx->Const.Program[MESA_SHADER_VERTEX].LowInt.RangeMax = 30; in brw_initialize_context_constants()719 ctx->Const.Program[MESA_SHADER_VERTEX].LowInt.Precision = 0; in brw_initialize_context_constants()720 ctx->Const.Program[MESA_SHADER_VERTEX].HighInt = ctx->Const.Program[MESA_SHADER_VERTEX].LowInt; in brw_initialize_context_constants()721 ctx->Const.Program[MESA_SHADER_VERTEX].MediumInt = ctx->Const.Program[MESA_SHADER_VERTEX].LowInt; in brw_initialize_context_constants()
260 pc->LowInt.RangeMin = 31; in st_init_limits()261 pc->LowInt.RangeMax = 30; in st_init_limits()262 pc->LowInt.Precision = 0; in st_init_limits()263 pc->MediumInt = pc->HighInt = pc->LowInt; in st_init_limits()
249 …ctx->Const.Program[MESA_SHADER_FRAGMENT].LowInt = ctx->Const.Program[MESA_SHADER_FRAGMENT].HighInt… in i915CreateContext()
524 prog->LowInt = prog->HighInt = prog->MediumInt; in init_program_limits()
3382 struct gl_precision LowInt, MediumInt, HighInt; member
1925 p = &limits->LowInt; in _mesa_GetShaderPrecisionFormat()