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Searched refs:LowerCombinedClipCullDistance (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dlink_varyings.cpp680 if (ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].LowerCombinedClipCullDistance && in init()
684 if (ctx->Const.ShaderCompilerOptions[MESA_SHADER_VERTEX].LowerCombinedClipCullDistance && in init()
Dlinker.cpp5052 if (ctx->Const.ShaderCompilerOptions[i].LowerCombinedClipCullDistance) { in link_shaders()
/external/mesa3d/src/mesa/state_tracker/
Dst_extensions.c309 options->LowerCombinedClipCullDistance = true; in st_init_limits()
/external/mesa3d/src/mesa/main/
Dmtypes.h2952 GLboolean LowerCombinedClipCullDistance; /** Lower gl_ClipDistance and member