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Searched refs:MAX_TEXTURE_MAX_ANISOTROPY (Results 1 – 11 of 11) sorted by relevance

/external/mesa3d/src/mesa/main/
Dconfig.h151 #define MAX_TEXTURE_MAX_ANISOTROPY 16.0 macro
Dcontext.c560 consts->MaxTextureMaxAnisotropy = MAX_TEXTURE_MAX_ANISOTROPY; in _mesa_init_constants()
/external/swiftshader/src/OpenGL/libGLES_CM/
DTexture.cpp140 textureMaxAnisotropy = std::min(textureMaxAnisotropy, MAX_TEXTURE_MAX_ANISOTROPY); in setMaxAnisotropy()
DContext.h102 const float MAX_TEXTURE_MAX_ANISOTROPY = 16.0f; variable
DContext.cpp1169 *params = MAX_TEXTURE_MAX_ANISOTROPY; in getFloatv()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h171 const float MAX_TEXTURE_MAX_ANISOTROPY = 16.0f; variable
DTexture.cpp168 textureMaxAnisotropy = std::min(textureMaxAnisotropy, MAX_TEXTURE_MAX_ANISOTROPY); in setMaxAnisotropy()
DContext.cpp1857 *params = MAX_TEXTURE_MAX_ANISOTROPY; in getFloatv()
/external/swiftshader/src/OpenGL/libGL/
DTexture.cpp122 textureMaxAnisotropy = std::min(textureMaxAnisotropy, MAX_TEXTURE_MAX_ANISOTROPY); in setMaxAnisotropy()
DContext.h349 const float MAX_TEXTURE_MAX_ANISOTROPY = 16.0f; variable
DContext.cpp1253 *params = MAX_TEXTURE_MAX_ANISOTROPY; in getFloatv()