Searched refs:MAX_UNIFORM_VECTORS (Results 1 – 4 of 4) sorted by relevance
1950 int vector[MAX_UNIFORM_VECTORS][4]; in applyUniform1bv()1967 int vector[MAX_UNIFORM_VECTORS][4]; in applyUniform2bv()1984 int vector[MAX_UNIFORM_VECTORS][4]; in applyUniform3bv()2001 int vector[MAX_UNIFORM_VECTORS][4]; in applyUniform4bv()2018 float vector[MAX_UNIFORM_VECTORS][4]; in applyUniform1fv()2035 float vector[MAX_UNIFORM_VECTORS][4]; in applyUniform2fv()2052 float vector[MAX_UNIFORM_VECTORS][4]; in applyUniform3fv()2074 float matrix[(MAX_UNIFORM_VECTORS + 1) / 2][2][4]; in applyUniformMatrix2fv()2089 float matrix[(MAX_UNIFORM_VECTORS + 1) / 2][2][4]; in applyUniformMatrix2x3fv()2104 float matrix[(MAX_UNIFORM_VECTORS + 1) / 2][2][4]; in applyUniformMatrix2x4fv()[all …]
77 MAX_UNIFORM_VECTORS = 256, // Device limit enumerator
1427 int vector[MAX_UNIFORM_VECTORS][4]; in applyUniform1bv()1456 int vector[MAX_UNIFORM_VECTORS][4]; in applyUniform2bv()1485 int vector[MAX_UNIFORM_VECTORS][4]; in applyUniform3bv()1514 int vector[MAX_UNIFORM_VECTORS][4]; in applyUniform4bv()1543 float vector[MAX_UNIFORM_VECTORS][4]; in applyUniform1fv()1572 float vector[MAX_UNIFORM_VECTORS][4]; in applyUniform2fv()1601 float vector[MAX_UNIFORM_VECTORS][4]; in applyUniform3fv()1647 float matrix[(MAX_UNIFORM_VECTORS + 1) / 2][2][4]; in applyUniformMatrix2fv()1674 float matrix[(MAX_UNIFORM_VECTORS + 2) / 3][3][4]; in applyUniformMatrix3fv()1719 float vector[MAX_UNIFORM_VECTORS][4]; in applyUniform1iv()[all …]
316 MAX_UNIFORM_VECTORS = 256, // Device limit enumerator